namespace MesMessage { partial class MesMessageList { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.button1 = new System.Windows.Forms.Button(); this.timer2 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // timer1 // this.timer1.Enabled = true; this.timer1.Interval = 60000; this.timer1.Tick += new System.EventHandler(this.Timer1_Tick); // // button1 // this.button1.Location = new System.Drawing.Point(99, 86); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(192, 66); this.button1.TabIndex = 0; this.button1.Text = "安灯呼叫运行中"; this.button1.UseVisualStyleBackColor = true; // // timer2 // this.timer2.Interval = 300000; this.timer2.Tick += new System.EventHandler(this.Timer1_Tick); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(424, 226); this.Controls.Add(this.button1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Timer timer1; private System.Windows.Forms.Button button1; private System.Windows.Forms.Timer timer2; } }