using System;
using System.Xml.Serialization;
using System.Collections.Generic;
using Top.Api;
namespace DingTalk.Api.Response
{
///
/// OapiContactRolevisibilityGetResponse.
///
public class OapiContactRolevisibilityGetResponse : DingTalkResponse
{
///
/// 错误码
///
[XmlElement("errcode")]
public long Errcode { get; set; }
///
/// 错误信息
///
[XmlElement("errmsg")]
public string Errmsg { get; set; }
///
/// 权限设置列表
///
[XmlArray("result")]
[XmlArrayItem("open_role_permission_for_contact")]
public List Result { get; set; }
///
/// 是否成功: true表示成功,false表示失败
///
[XmlElement("success")]
public bool Success { get; set; }
///
/// OpenRolePermissionForContactDomain Data Structure.
///
[Serializable]
public class OpenRolePermissionForContactDomain : TopObject
{
///
/// 部门id列表
///
[XmlArray("dept_ids")]
[XmlArrayItem("number")]
public List DeptIds { get; set; }
///
/// 角色id列表
///
[XmlArray("role_ids")]
[XmlArrayItem("number")]
public List RoleIds { get; set; }
///
/// SubjectSide(1) 还是 ObjectSide(2)
///
[XmlElement("side")]
public long Side { get; set; }
///
/// permit(1) 还是 deny(2)
///
[XmlElement("type")]
public long Type { get; set; }
///
/// staffid列表
///
[XmlArray("user_ids")]
[XmlArrayItem("string")]
public List UserIds { get; set; }
///
/// 可见性设置类型:5. permit_self_node_and_children(仅可见自己所在节点及子节点) 6. permit_self_node_only(仅可见自己所在的节点) 7. permit_self_only(仅可见自己)
///
[XmlElement("visibility_type")]
public long VisibilityType { get; set; }
}
}
}