using System; using System.Collections.Generic; using Top.Api.Util; using Top.Api; using Top.Api.DingTalk; namespace DingTalk.Api.Request { /// /// TOP API: dingtalk.oapi.sceneservicegroup.groupset.create /// public class OapiSceneservicegroupGroupsetCreateRequest : BaseDingTalkRequest { /// /// 开放模板id /// public string GroupTemplateid { get; set; } /// /// 群组名称 /// public string GroupsetName { get; set; } /// /// 开放团队id /// public string OpenTeamid { get; set; } #region IDingTalkRequest Members public override string GetApiName() { return "dingtalk.oapi.sceneservicegroup.groupset.create"; } public override string GetApiCallType() { return DingTalkConstants.CALL_TYPE_OAPI; } public override IDictionary GetParameters() { TopDictionary parameters = new TopDictionary(); parameters.Add("group_templateid", this.GroupTemplateid); parameters.Add("groupset_name", this.GroupsetName); parameters.Add("open_teamid", this.OpenTeamid); if (this.otherParams != null) { parameters.AddAll(this.otherParams); } return parameters; } public override void Validate() { RequestValidator.ValidateRequired("open_teamid", this.OpenTeamid); } #endregion } }