#region MIT License
/**
* WebSocket.cs
*
* A C# implementation of the WebSocket interface.
* This code derived from WebSocket.java (http://github.com/adamac/Java-WebSocket-client).
*
* The MIT License
*
* Copyright (c) 2009 Adam MacBeth
* Copyright (c) 2010-2012 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Net.Sockets;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using WebSocketSharp.Frame;
using WebSocketSharp.Net;
using WebSocketSharp.Net.Sockets;
namespace WebSocketSharp
{
///
/// Implements the WebSocket interface.
///
///
/// The WebSocket class provides methods and properties for two-way communication using the WebSocket protocol (RFC 6455).
///
public class WebSocket : IDisposable
{
#region Private Const Fields
private const int _fragmentLen = 1016; // Max value is int.MaxValue - 14.
private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
private const string _version = "13";
#endregion
#region Private Fields
private string _base64key;
private HttpListenerContext _httpContext;
private WebSocketContext _context;
private System.Net.IPEndPoint _endPoint;
private string _extensions;
private AutoResetEvent _exitMessageLoop;
private Object _forClose;
private Object _forSend;
private bool _isClient;
private bool _isSecure;
private string _protocol;
private string _protocols;
private NameValueCollection _queryString;
private volatile WsState _readyState;
private AutoResetEvent _receivePong;
private TcpClient _tcpClient;
private Uri _uri;
private SynchronizedCollection _unTransmittedBuffer;
private WsStream _wsStream;
private string _origin;
#endregion
#region Private Constructor
private WebSocket()
{
_extensions = String.Empty;
_forClose = new Object();
_forSend = new Object();
_protocol = String.Empty;
_readyState = WsState.CONNECTING;
_unTransmittedBuffer = new SynchronizedCollection();
}
#endregion
#region Internal Constructor
internal WebSocket(HttpListenerWebSocketContext context)
: this()
{
_uri = Ext.ToUri(context.Path);
_context = context;
_httpContext = context.BaseContext;
_wsStream = context.Stream;
_endPoint = context.ServerEndPoint;
_isClient = false;
_isSecure = context.IsSecureConnection;
}
internal WebSocket(TcpListenerWebSocketContext context)
: this()
{
_uri = Ext.ToUri(context.Path);
_context = context;
_tcpClient = context.Client;
_wsStream = context.Stream;
_endPoint = context.ServerEndPoint;
_isClient = false;
_isSecure = context.IsSecureConnection;
}
#endregion
#region Public Constructors
///
/// Initializes a new instance of the class with the specified WebSocket URL and subprotocols.
///
///
/// A that contains the WebSocket URL.
///
///
/// An array of that contains the WebSocket subprotocols if any.
///
///
/// is .
///
///
/// is not valid WebSocket URL.
///
public WebSocket(string url, params string[] protocols)
: this()
{
if (url == null)
throw new ArgumentNullException("url");
Uri uri;
string msg;
if (!tryCreateUri(url, out uri, out msg))
throw new ArgumentException(msg, "url");
_uri = uri;
_protocols = Ext.ToString(protocols, ", ");
_base64key = createBase64Key();
_isClient = true;
_isSecure = uri.Scheme == "wss" ? true : false;
}
///
/// Initializes a new instance of the class with the specified WebSocket URL, OnOpen, OnMessage, OnError, OnClose event handlers and subprotocols.
///
///
/// A that contains the WebSocket URL.
///
///
/// An OnOpen event handler.
///
///
/// An OnMessage event handler.
///
///
/// An OnError event handler.
///
///
/// An OnClose event handler.
///
///
/// An array of that contains the WebSocket subprotocols if any.
///
///
/// is .
///
///
/// is not valid WebSocket URL.
///
public WebSocket(
string url,
EventHandler onOpen,
EventHandler onMessage,
EventHandler onError,
EventHandler onClose,
params string[] protocols)
: this(url, protocols)
{
OnOpen = onOpen;
OnMessage = onMessage;
OnError = onError;
OnClose = onClose;
Connect();
}
#endregion
#region Internal Property
internal NameValueCollection QueryString
{
get
{
return _queryString;
}
}
#endregion
#region Public Properties
///
/// Gets the amount of untransmitted data.
///
///
/// The number of bytes of untransmitted data.
///
public ulong BufferedAmount
{
get
{
lock (_unTransmittedBuffer.SyncRoot)
{
ulong bufferedAmount = 0;
foreach (WsFrame frame in _unTransmittedBuffer)
bufferedAmount += frame.PayloadLength;
return bufferedAmount;
}
}
}
///
/// Gets the extensions selected by the server.
///
///
/// A that contains the extensions if any. By default, String.Empty. (Currently this will only ever be the String.Empty.)
///
public string Extensions
{
get
{
return _extensions;
}
}
///
/// Gets a value indicating whether a connection is alive.
///
///
/// true if the connection is alive; otherwise, false.
///
public bool IsAlive
{
get
{
if (_readyState != WsState.OPEN)
return false;
return Ping();
}
}
///
/// Gets a value indicating whether a connection is secure.
///
///
/// true if the connection is secure; otherwise, false.
///
public bool IsSecure
{
get
{
return _isSecure;
}
}
///
/// Gets the subprotocol selected by the server.
///
///
/// A that contains the subprotocol if any. By default, String.Empty.
///
public string Protocol
{
get
{
return _protocol;
}
}
///
/// Gets the state of the connection.
///
///
/// A . By default, WsState.CONNECTING.
///
public WsState ReadyState
{
get
{
return _readyState;
}
}
///
/// Gets the untransmitted WebSocket frames.
///
///
/// A IList<WsFrame> that contains the untransmitted WebSocket frames.
///
public IList UnTransmittedBuffer
{
get
{
return _unTransmittedBuffer;
}
}
///
/// Gets or sets the WebSocket URL.
///
///
/// A that contains the WebSocket URL.
///
public Uri Url
{
get { return _uri; }
set
{
if (_readyState == WsState.CONNECTING && !_isClient)
_uri = value;
}
}
///
/// Gets or sets the WebSocket Origin.
///
public string Origin
{
get { return this._origin; }
set { this._origin = value; }
}
///
/// Gets or sets the extra WebSocket handshake headers.
///
public IDictionary ExtraHeaders { get; set; }
#endregion
#region Events
///
/// Occurs when the WebSocket connection has been established.
///
public event EventHandler OnOpen;
///
/// Occurs when the WebSocket receives a data frame.
///
public event EventHandler OnMessage;
///
/// Occurs when the WebSocket gets an error.
///
public event EventHandler OnError;
///
/// Occurs when the WebSocket receives a Close frame or the Close method is called.
///
public event EventHandler OnClose;
#endregion
#region Private Methods
// As Server
private void acceptHandshake()
{
var req = receiveOpeningHandshake();
string msg;
if (!isValidRequest(req, out msg))
{
onError(msg);
close(CloseStatusCode.HANDSHAKE_FAILURE, msg);
return;
}
sendResponseHandshake();
onOpen();
}
private bool canSendAsCloseFrame(PayloadData data)
{
if (data.Length >= 2)
{
var code = Ext.To(Ext.SubArray(data.ToBytes(), 0, 2), ByteOrder.BIG);
if (code == (ushort)CloseStatusCode.NO_STATUS_CODE ||
code == (ushort)CloseStatusCode.ABNORMAL ||
code == (ushort)CloseStatusCode.HANDSHAKE_FAILURE)
return false;
}
return true;
}
private void close(HttpStatusCode code)
{
if (_readyState != WsState.CONNECTING || _isClient)
return;
sendResponseHandshake(code);
closeConnection();
}
private void close(PayloadData data)
{
#if DEBUG
Console.WriteLine("WS: Info@close: Current thread IsBackground ?: {0}", Thread.CurrentThread.IsBackground);
#endif
lock (_forClose)
{
// Whether the closing handshake has been started already ?
if (_readyState == WsState.CLOSING ||
_readyState == WsState.CLOSED)
return;
// Whether the closing handshake as server is started before the connection has been established ?
if (_readyState == WsState.CONNECTING && !_isClient)
{
sendResponseHandshake(HttpStatusCode.BadRequest);
onClose(new CloseEventArgs(data));
return;
}
_readyState = WsState.CLOSING;
}
// Whether a close status code that must not be set for send is used ?
if (!canSendAsCloseFrame(data))
{
onClose(new CloseEventArgs(data));
return;
}
closeHandshake(data);
#if DEBUG
Console.WriteLine("WS: Info@close: Exits close method.");
#endif
}
private void close(CloseStatusCode code, string reason)
{
close((ushort)code, reason);
}
private void close(ushort code, string reason)
{
var data = new List(Ext.ToBytes(code, ByteOrder.BIG));
if (!Ext.IsNullOrEmpty(reason))
{
var buffer = Encoding.UTF8.GetBytes(reason);
data.AddRange(buffer);
}
var payloadData = new PayloadData(data.ToArray());
if (payloadData.Length > 125)
{
var msg = "A Close frame must have a payload length of 125 bytes or less.";
onError(msg);
return;
}
close(payloadData);
}
private bool closeConnection()
{
_readyState = WsState.CLOSED;
try
{
if (_httpContext != null)
{
_httpContext.Response.Close();
_wsStream = null;
_httpContext = null;
}
if (_wsStream != null)
{
_wsStream.Dispose();
_wsStream = null;
}
if (_tcpClient != null)
{
_tcpClient.Close();
_tcpClient = null;
}
return true;
}
catch (Exception ex)
{
onError(ex.Message);
return false;
}
}
private void closeHandshake(PayloadData data)
{
var args = new CloseEventArgs(data);
var frame = createFrame(Fin.FINAL, Opcode.CLOSE, data);
send(frame);
onClose(args);
}
// As Client
private string createBase64Key()
{
var src = new byte[16];
var rand = new Random();
rand.NextBytes(src);
return Convert.ToBase64String(src);
}
// As Client
private void createClientStream()
{
var host = _uri.DnsSafeHost;
var port = _uri.Port > 0
? _uri.Port
: _isSecure ? 443 : 80;
_tcpClient = new TcpClient(host, port);
_wsStream = WsStream.CreateClientStream(_tcpClient, host, _isSecure);
}
private WsFrame createFrame(Fin fin, Opcode opcode, PayloadData payloadData)
{
return _isClient
? new WsFrame(fin, opcode, payloadData)
: new WsFrame(fin, opcode, Mask.UNMASK, payloadData);
}
// As Client
private RequestHandshake createOpeningHandshake()
{
var path = _uri.PathAndQuery;
var host = _uri.DnsSafeHost;
var port = ((System.Net.IPEndPoint)_tcpClient.Client.RemoteEndPoint).Port;
if (port != 80)
host += ":" + port;
var req = new RequestHandshake(path);
req.AddHeader("Host", host);
req.AddHeader("Sec-WebSocket-Key", _base64key);
if (!Ext.IsNullOrEmpty(_protocols))
req.AddHeader("Sec-WebSocket-Protocol", _protocols);
req.AddHeader("Sec-WebSocket-Version", _version);
if (!string.IsNullOrEmpty(this._origin))
req.AddHeader("Origin", this._origin);
//extra headers
if (this.ExtraHeaders != null)
foreach (var i in this.ExtraHeaders)
req.AddHeader(i.Key, i.Value);
return req;
}
// As Server
private ResponseHandshake createResponseHandshake()
{
var res = new ResponseHandshake();
res.AddHeader("Sec-WebSocket-Accept", createResponseKey());
return res;
}
// As Server
private ResponseHandshake createResponseHandshake(HttpStatusCode code)
{
var res = ResponseHandshake.CreateCloseResponse(code);
res.AddHeader("Sec-WebSocket-Version", _version);
return res;
}
private string createResponseKey()
{
SHA1 sha1 = new SHA1CryptoServiceProvider();
var sb = new StringBuilder(_base64key);
sb.Append(_guid);
var src = sha1.ComputeHash(Encoding.UTF8.GetBytes(sb.ToString()));
return Convert.ToBase64String(src);
}
// As Client
private void doHandshake()
{
var res = sendOpeningHandshake();
string msg;
if (!isValidResponse(res, out msg))
{
onError(msg);
close(CloseStatusCode.HANDSHAKE_FAILURE, msg);
return;
}
onOpen();
}
private bool isValidCloseStatusCode(ushort code, out string message)
{
if (code < 1000)
{
message = "Close status codes in the range 0-999 are not used: " + code;
return false;
}
if (code > 4999)
{
message = "Out of reserved close status code range: " + code;
return false;
}
message = String.Empty;
return true;
}
private bool isValidFrame(WsFrame frame)
{
if (frame == null)
{
var msg = "The WebSocket frame can not be read from the network stream.";
close(CloseStatusCode.ABNORMAL, msg);
return false;
}
return true;
}
// As Server
private bool isValidRequest(RequestHandshake request, out string message)
{
if (!request.IsWebSocketRequest)
{
message = "Invalid WebSocket request.";
return false;
}
if (_uri.IsAbsoluteUri && !isValidRequestHost(request.Headers["Host"], out message))
return false;
if (!request.HeaderExists("Sec-WebSocket-Version", _version))
{
message = "Unsupported Sec-WebSocket-Version.";
return false;
}
_base64key = request.Headers["Sec-WebSocket-Key"];
if (request.HeaderExists("Sec-WebSocket-Protocol"))
_protocols = request.Headers["Sec-WebSocket-Protocol"];
if (request.HeaderExists("Sec-WebSocket-Extensions"))
_extensions = request.Headers["Sec-WebSocket-Extensions"];
_queryString = request.QueryString;
message = String.Empty;
return true;
}
// As Server
private bool isValidRequestHost(string value, out string message)
{
var host = _uri.DnsSafeHost;
var type = Uri.CheckHostName(host);
var address = _endPoint.Address;
var port = _endPoint.Port;
var expectedHost1 = host;
var expectedHost2 = type == UriHostNameType.Dns
? address.ToString()
: System.Net.Dns.GetHostEntry(address).HostName;
if (port != 80)
{
expectedHost1 += ":" + port;
expectedHost2 += ":" + port;
}
if (Ext.NotEqual(expectedHost1, value, false) &&
Ext.NotEqual(expectedHost2, value, false))
{
message = "Invalid Host.";
return false;
}
message = String.Empty;
return true;
}
// As Client
private bool isValidResponse(ResponseHandshake response, out string message)
{
if (!response.IsWebSocketResponse)
{
message = "Invalid WebSocket response.";
return false;
}
if (!response.HeaderExists("Sec-WebSocket-Accept", createResponseKey()))
{
message = "Invalid Sec-WebSocket-Accept.";
return false;
}
if (response.HeaderExists("Sec-WebSocket-Version") &&
!response.HeaderExists("Sec-WebSocket-Version", _version))
{
message = "Unsupported Sec-WebSocket-Version.";
return false;
}
if (response.HeaderExists("Sec-WebSocket-Protocol"))
_protocol = response.Headers["Sec-WebSocket-Protocol"];
if (response.HeaderExists("Sec-WebSocket-Extensions"))
_extensions = response.Headers["Sec-WebSocket-Extensions"];
message = String.Empty;
return true;
}
private void onClose(CloseEventArgs eventArgs)
{
if (!Thread.CurrentThread.IsBackground)
if (_exitMessageLoop != null)
_exitMessageLoop.WaitOne(5 * 1000, false);
if (closeConnection())
eventArgs.WasClean = true;
Ext.Emit(OnClose, this, eventArgs);
}
private void onError(string message)
{
#if DEBUG
var callerFrame = new StackFrame(1);
var caller = callerFrame.GetMethod();
Console.WriteLine("WS: Error@{0}: {1}", caller.Name, message);
#endif
Ext.Emit(OnError, this, new ErrorEventArgs(message));
}
private void onMessage(MessageEventArgs eventArgs)
{
if (eventArgs != null)
Ext.Emit(OnMessage, this, eventArgs);
}
private void onOpen()
{
_readyState = WsState.OPEN;
startMessageLoop();
Ext.Emit(OnOpen, this, EventArgs.Empty);
}
private bool ping(string message, int millisecondsTimeout)
{
var buffer = Encoding.UTF8.GetBytes(message);
if (buffer.Length > 125)
{
var msg = "A Ping frame must have a payload length of 125 bytes or less.";
onError(msg);
return false;
}
if (!send(Fin.FINAL, Opcode.PING, buffer))
return false;
return _receivePong.WaitOne(millisecondsTimeout, false);
}
private void pong(PayloadData data)
{
var frame = createFrame(Fin.FINAL, Opcode.PONG, data);
send(frame);
}
private void pong(string data)
{
var payloadData = new PayloadData(data);
pong(payloadData);
}
private WsFrame readFrame()
{
var frame = _wsStream.ReadFrame();
return isValidFrame(frame) ? frame : null;
}
private string[] readHandshake()
{
return _wsStream.ReadHandshake();
}
private MessageEventArgs receive(WsFrame frame)
{
if (!isValidFrame(frame))
return null;
if ((frame.Fin == Fin.FINAL && frame.Opcode == Opcode.CONT) ||
(frame.Fin == Fin.MORE && frame.Opcode == Opcode.CONT))
return null;
if (frame.Fin == Fin.MORE)
{// MORE
var merged = receiveFragmented(frame);
return merged != null
? new MessageEventArgs(frame.Opcode, new PayloadData(merged))
: null;
}
if (frame.Opcode == Opcode.CLOSE)
{// FINAL & CLOSE
#if DEBUG
Console.WriteLine("WS: Info@receive: Starts closing handshake.");
#endif
close(frame.PayloadData);
return null;
}
if (frame.Opcode == Opcode.PING)
{// FINAL & PING
#if DEBUG
Console.WriteLine("WS: Info@receive: Returns Pong.");
#endif
pong(frame.PayloadData);
return null;
}
if (frame.Opcode == Opcode.PONG)
{// FINAL & PONG
#if DEBUG
Console.WriteLine("WS: Info@receive: Receives Pong.");
#endif
_receivePong.Set();
return null;
}
// FINAL & (TEXT | BINARY)
return new MessageEventArgs(frame.Opcode, frame.PayloadData);
}
private byte[] receiveFragmented(WsFrame firstFrame)
{
var buffer = new List(firstFrame.PayloadData.ToBytes());
while (true)
{
var frame = readFrame();
if (frame == null)
return null;
if (frame.Fin == Fin.MORE)
{
if (frame.Opcode == Opcode.CONT)
{// MORE & CONT
buffer.AddRange(frame.PayloadData.ToBytes());
continue;
}
#if DEBUG
Console.WriteLine("WS: Info@receiveFragmented: Starts closing handshake.");
#endif
close(CloseStatusCode.INCORRECT_DATA, String.Empty);
return null;
}
if (frame.Opcode == Opcode.CONT)
{// FINAL & CONT
buffer.AddRange(frame.PayloadData.ToBytes());
break;
}
if (frame.Opcode == Opcode.CLOSE)
{// FINAL & CLOSE
#if DEBUG
Console.WriteLine("WS: Info@receiveFragmented: Starts closing handshake.");
#endif
close(frame.PayloadData);
return null;
}
if (frame.Opcode == Opcode.PING)
{// FINAL & PING
#if DEBUG
Console.WriteLine("WS: Info@receiveFragmented: Returns Pong.");
#endif
pong(frame.PayloadData);
continue;
}
if (frame.Opcode == Opcode.PONG)
{// FINAL & PONG
#if DEBUG
Console.WriteLine("WS: Info@receiveFragmented: Receives Pong.");
#endif
_receivePong.Set();
continue;
}
// FINAL & (TEXT | BINARY)
#if DEBUG
Console.WriteLine("WS: Info@receiveFragmented: Starts closing handshake.");
#endif
close(CloseStatusCode.INCORRECT_DATA, String.Empty);
return null;
}
return buffer.ToArray();
}
// As Server
private RequestHandshake receiveOpeningHandshake()
{
var req = RequestHandshake.Parse(_context);
#if DEBUG
Console.WriteLine("WS: Info@receiveOpeningHandshake: Opening handshake from client:\n");
Console.WriteLine(req.ToString());
#endif
return req;
}
// As Client
private ResponseHandshake receiveResponseHandshake()
{
var res = ResponseHandshake.Parse(readHandshake());
#if DEBUG
Console.WriteLine("WS: Info@receiveResponseHandshake: Response handshake from server:\n");
Console.WriteLine(res.ToString());
#endif
return res;
}
private bool send(WsFrame frame)
{
if (_readyState == WsState.CONNECTING ||
_readyState == WsState.CLOSED)
{
var msg = "The WebSocket connection isn't established or has been closed.";
onError(msg);
return false;
}
try
{
if (_unTransmittedBuffer.Count == 0)
{
if (_wsStream != null)
{
_wsStream.WriteFrame(frame);
return true;
}
}
if (_unTransmittedBuffer.Count > 0)
{
_unTransmittedBuffer.Add(frame);
var msg = "Current data can not be sent because there is untransmitted data.";
onError(msg);
}
return false;
}
catch (Exception ex)
{
_unTransmittedBuffer.Add(frame);
onError(ex.Message);
return false;
}
}
private void send(Opcode opcode, byte[] data)
{
using (MemoryStream ms = new MemoryStream(data))
{
send(opcode, ms);
}
}
private void send(Opcode opcode, Stream stream)
{
lock (_forSend)
{
try
{
if (_readyState != WsState.OPEN)
{
var msg = "The WebSocket connection isn't established or has been closed.";
onError(msg);
return;
}
var length = stream.Length;
if (length <= _fragmentLen)
send(Fin.FINAL, opcode, Ext.ReadBytes(stream, (int)length));
else
sendFragmented(opcode, stream);
}
catch (Exception ex)
{
onError(ex.Message);
}
}
}
private bool send(Fin fin, Opcode opcode, byte[] data)
{
var frame = createFrame(fin, opcode, new PayloadData(data));
return send(frame);
}
private void sendAsync(Opcode opcode, byte[] data, Action completed)
{
sendAsync(opcode, new MemoryStream(data), completed);
}
private void sendAsync(Opcode opcode, Stream stream, Action completed)
{
Action action = send;
AsyncCallback callback = (ar) =>
{
try
{
action.EndInvoke(ar);
if (completed != null)
completed();
}
catch (Exception ex)
{
onError(ex.Message);
}
finally
{
stream.Close();
}
};
action.BeginInvoke(opcode, stream, callback, null);
}
private long sendFragmented(Opcode opcode, Stream stream)
{
var length = stream.Length;
var quo = length / _fragmentLen;
var rem = length % _fragmentLen;
var count = rem == 0 ? quo - 2 : quo - 1;
// First
var buffer = new byte[_fragmentLen];
long readLen = stream.Read(buffer, 0, _fragmentLen);
send(Fin.MORE, opcode, buffer);
// Mid
Ext.Times(count, () =>
{
readLen += stream.Read(buffer, 0, _fragmentLen);
send(Fin.MORE, Opcode.CONT, buffer);
});
// Final
if (rem != 0)
buffer = new byte[rem];
readLen += stream.Read(buffer, 0, buffer.Length);
send(Fin.FINAL, Opcode.CONT, buffer);
return readLen;
}
// As Client
private ResponseHandshake sendOpeningHandshake()
{
var req = createOpeningHandshake();
sendOpeningHandshake(req);
return receiveResponseHandshake();
}
// As Client
private void sendOpeningHandshake(RequestHandshake request)
{
#if DEBUG
Console.WriteLine("WS: Info@sendOpeningHandshake: Opening handshake from client:\n");
Console.WriteLine(request.ToString());
#endif
writeHandshake(request);
}
// As Server
private void sendResponseHandshake()
{
var res = createResponseHandshake();
sendResponseHandshake(res);
}
// As Server
private void sendResponseHandshake(HttpStatusCode code)
{
var res = createResponseHandshake(code);
sendResponseHandshake(res);
}
// As Server
private void sendResponseHandshake(ResponseHandshake response)
{
#if DEBUG
Console.WriteLine("WS: Info@sendResponseHandshake: Response handshake from server:\n");
Console.WriteLine(response.ToString());
#endif
writeHandshake(response);
}
private void startMessageLoop()
{
_exitMessageLoop = new AutoResetEvent(false);
_receivePong = new AutoResetEvent(false);
Action completed = null;
completed = (frame) =>
{
try
{
onMessage(receive(frame));
if (_readyState == WsState.OPEN)
_wsStream.ReadFrameAsync(completed);
else
_exitMessageLoop.Set();
}
catch (WsReceivedTooBigMessageException ex)
{
close(CloseStatusCode.TOO_BIG, ex.Message);
}
catch (Exception ex)
{
//HACK:close with 1006 when onMessage exception?
close(CloseStatusCode.ABNORMAL
, string.Format("An exception has occured: {0}", ex.Message));
}
};
_wsStream.ReadFrameAsync(completed);
}
private bool tryCreateUri(string uriString, out Uri result, out string message)
{
return Ext.TryCreateWebSocketUri(uriString, out result, out message);
}
private void writeHandshake(Handshake handshake)
{
_wsStream.WriteHandshake(handshake);
}
#endregion
#region Internal Method
// As Server
internal void Close(HttpStatusCode code)
{
close(code);
}
#endregion
#region Public Methods
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
public void Close()
{
var data = new PayloadData(new byte[] { });
close(data);
}
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
///
/// A that contains a status code indicating a reason for closure.
///
public void Close(CloseStatusCode code)
{
Close(code, String.Empty);
}
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
///
/// A that contains a status code indicating a reason for closure.
///
public void Close(ushort code)
{
Close(code, String.Empty);
}
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
///
/// A that contains a status code indicating a reason for closure.
///
///
/// A that contains a reason for closure.
///
public void Close(CloseStatusCode code, string reason)
{
Close((ushort)code, reason);
}
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
///
/// A that contains a status code indicating a reason for closure.
///
///
/// A that contains a reason for closure.
///
public void Close(ushort code, string reason)
{
string msg;
if (!isValidCloseStatusCode(code, out msg))
{
onError(msg);
return;
}
close(code, reason);
}
///
/// Establishes a connection.
///
public void Connect()
{
if (_readyState == WsState.OPEN)
{
Console.WriteLine("WS: Info@Connect: The WebSocket connection has been established already.");
return;
}
try
{
// As client
if (_isClient)
{
createClientStream();
doHandshake();
return;
}
// As server
acceptHandshake();
}
catch (Exception ex)
{
onError(ex.Message);
close(CloseStatusCode.HANDSHAKE_FAILURE, "An exception has occured.");
}
}
///
/// Closes the connection and releases all associated resources after sends a Close control frame.
///
///
/// Call when you are finished using the . The
/// method leaves the in an unusable state. After
/// calling , you must release all references to the so
/// the garbage collector can reclaim the memory that the was occupying.
///
public void Dispose()
{
Close(CloseStatusCode.AWAY);
}
///
/// Sends a Ping frame using the connection.
///
///
/// true if the WebSocket receives a Pong frame in a time; otherwise, false.
///
public bool Ping()
{
return Ping(String.Empty);
}
///
/// Sends a Ping frame with a message using the connection.
///
///
/// A that contains the message to be sent.
///
///
/// true if the WebSocket receives a Pong frame in a time; otherwise, false.
///
public bool Ping(string message)
{
if (message == null)
message = String.Empty;
return _isClient
? ping(message, 5 * 1000)
: ping(message, 1 * 1000);
}
///
/// Sends a text data using the connection.
///
///
/// A that contains the text data to be sent.
///
public void Send(string data)
{
if (data == null)
{
onError("'data' must not be null.");
return;
}
var buffer = Encoding.UTF8.GetBytes(data);
send(Opcode.TEXT, buffer);
}
///
/// Sends a binary data using the connection.
///
///
/// An array of that contains the binary data to be sent.
///
public void Send(byte[] data)
{
if (data == null)
{
onError("'data' must not be null.");
return;
}
send(Opcode.BINARY, data);
}
///
/// Sends a binary data using the connection.
///
///
/// A that contains the binary data to be sent.
///
public void Send(FileInfo file)
{
if (file == null)
{
onError("'file' must not be null.");
return;
}
using (FileStream fs = file.OpenRead())
{
send(Opcode.BINARY, fs);
}
}
///
/// Sends a text data asynchronously using the connection.
///
///
/// A that contains the text data to be sent.
///
///
/// An delegate that contains the method(s) that is called when an asynchronous operation completes.
///
public void SendAsync(string data, Action completed)
{
if (data == null)
{
onError("'data' must not be null.");
return;
}
var buffer = Encoding.UTF8.GetBytes(data);
sendAsync(Opcode.TEXT, buffer, completed);
}
///
/// Sends a binary data asynchronously using the connection.
///
///
/// An array of that contains the binary data to be sent.
///
///
/// An delegate that contains the method(s) that is called when an asynchronous operation completes.
///
public void SendAsync(byte[] data, Action completed)
{
if (data == null)
{
onError("'data' must not be null.");
return;
}
sendAsync(Opcode.BINARY, data, completed);
}
///
/// Sends a binary data asynchronously using the connection.
///
///
/// A that contains the binary data to be sent.
///
///
/// An delegate that contains the method(s) that is called when an asynchronous operation completes.
///
public void SendAsync(FileInfo file, Action completed)
{
if (file == null)
{
onError("'file' must not be null.");
return;
}
sendAsync(Opcode.BINARY, file.OpenRead(), completed);
}
#endregion
}
}