// StreamUtils.cs
//
// Copyright 2005 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library.  Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
// 
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module.  An independent module is a module which is not derived from
// or based on this library.  If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so.  If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
namespace ICSharpCode.SharpZipLib.Core
{
	/// 
	/// Provides simple " utilities.
	/// 
	public sealed class StreamUtils
	{
		/// 
		/// Read from a  ensuring all the required data is read.
		/// 
		/// The stream to read.
		/// The buffer to fill.
		/// 
		static public void ReadFully(Stream stream, byte[] buffer)
		{
			ReadFully(stream, buffer, 0, buffer.Length);
		}
		/// 
		/// Read from a " ensuring all the required data is read.
		/// 
		/// The stream to read data from.
		/// The buffer to store data in.
		/// The offset at which to begin storing data.
		/// The number of bytes of data to store.
		/// Required parameter is null
		///  and or  are invalid.
		/// End of stream is encountered before all the data has been read.
		static public void ReadFully(Stream stream, byte[] buffer, int offset, int count)
		{
			if ( stream == null ) {
				throw new ArgumentNullException("stream");
			}
			if ( buffer == null ) {
				throw new ArgumentNullException("buffer");
			}
			// Offset can equal length when buffer and count are 0.
			if ( (offset < 0) || (offset > buffer.Length) ) {
				throw new ArgumentOutOfRangeException("offset");
			}
			if ( (count < 0) || (offset + count > buffer.Length) ) {
				throw new ArgumentOutOfRangeException("count");
			}
			while ( count > 0 ) {
				int readCount = stream.Read(buffer, offset, count);
				if ( readCount <= 0 ) {
					throw new EndOfStreamException();
				}
				offset += readCount;
				count -= readCount;
			}
		}
		/// 
		/// Copy the contents of one  to another.
		/// 
		/// The stream to source data from.
		/// The stream to write data to.
		/// The buffer to use during copying.
		static public void Copy(Stream source, Stream destination, byte[] buffer)
		{
			if (source == null) {
				throw new ArgumentNullException("source");
			}
			if (destination == null) {
				throw new ArgumentNullException("destination");
			}
			if (buffer == null) {
				throw new ArgumentNullException("buffer");
			}
			// Ensure a reasonable size of buffer is used without being prohibitive.
			if (buffer.Length < 128) {
				throw new ArgumentException("Buffer is too small", "buffer");
			}
			bool copying = true;
			while (copying) {
				int bytesRead = source.Read(buffer, 0, buffer.Length);
				if (bytesRead > 0) {
					destination.Write(buffer, 0, bytesRead);
				}
				else {
					destination.Flush();
					copying = false;
				}
			}
		}
		/// 
		/// Copy the contents of one  to another.
		/// 
		/// The stream to source data from.
		/// The stream to write data to.
		/// The buffer to use during copying.
		/// The progress handler delegate to use.
		/// The minimum  between progress updates.
		/// The source for this event.
		/// The name to use with the event.
		/// This form is specialised for use within #Zip to support events during archive operations.
		static public void Copy(Stream source, Stream destination,
			byte[] buffer, ProgressHandler progressHandler, TimeSpan updateInterval, object sender, string name)
		{
			Copy(source, destination, buffer, progressHandler, updateInterval, sender, name, -1);
		}
		/// 
		/// Copy the contents of one  to another.
		/// 
		/// The stream to source data from.
		/// The stream to write data to.
		/// The buffer to use during copying.
		/// The progress handler delegate to use.
		/// The minimum  between progress updates.
		/// The source for this event.
		/// The name to use with the event.
		/// A predetermined fixed target value to use with progress updates.
		/// If the value is negative the target is calculated by looking at the stream.
		/// This form is specialised for use within #Zip to support events during archive operations.
		static public void Copy(Stream source, Stream destination,
			byte[] buffer, 
			ProgressHandler progressHandler, TimeSpan updateInterval, 
			object sender, string name, long fixedTarget)
		{
			if (source == null) {
				throw new ArgumentNullException("source");
			}
			if (destination == null) {
				throw new ArgumentNullException("destination");
			}
			if (buffer == null) {
				throw new ArgumentNullException("buffer");
			}
			// Ensure a reasonable size of buffer is used without being prohibitive.
			if (buffer.Length < 128) {
				throw new ArgumentException("Buffer is too small", "buffer");
			}
			if (progressHandler == null) {
				throw new ArgumentNullException("progressHandler");
			}
			bool copying = true;
			DateTime marker = DateTime.Now;
			long processed = 0;
			long target = 0;
			if (fixedTarget >= 0) {
				target = fixedTarget;
			}
			else if (source.CanSeek) {
				target = source.Length - source.Position;
			}
			// Always fire 0% progress..
			ProgressEventArgs args = new ProgressEventArgs(name, processed, target);
			progressHandler(sender, args);
			bool progressFired = true;
			while (copying) {
				int bytesRead = source.Read(buffer, 0, buffer.Length);
				if (bytesRead > 0) {
					processed += bytesRead;
					progressFired = false;
					destination.Write(buffer, 0, bytesRead);
				}
				else {
					destination.Flush();
					copying = false;
				}
				if (DateTime.Now - marker > updateInterval) {
					progressFired = true;
					marker = DateTime.Now;
					args = new ProgressEventArgs(name, processed, target);
					progressHandler(sender, args);
					copying = args.ContinueRunning;
				}
			}
			if (!progressFired) {
				args = new ProgressEventArgs(name, processed, target);
				progressHandler(sender, args);
			}
		}
		/// 
		/// Initialise an instance of 
		/// 
		private StreamUtils()
		{
			// Do nothing.
		}
	}
}