using System; using System.Collections.Generic; using Top.Api.Util; using Top.Api; using Top.Api.DingTalk; namespace DingTalk.Api.Request { /// /// TOP API: dingtalk.oapi.chat.member.friendswitch.update /// public class OapiChatMemberFriendswitchUpdateRequest : BaseDingTalkRequest { /// /// 会话Id /// public string Chatid { get; set; } /// /// true开启禁止开关,false关闭禁止开关 /// public Nullable IsProhibit { get; set; } #region IDingTalkRequest Members public override string GetApiName() { return "dingtalk.oapi.chat.member.friendswitch.update"; } public override string GetApiCallType() { return DingTalkConstants.CALL_TYPE_OAPI; } public override IDictionary GetParameters() { TopDictionary parameters = new TopDictionary(); parameters.Add("chatid", this.Chatid); parameters.Add("is_prohibit", this.IsProhibit); if (this.otherParams != null) { parameters.AddAll(this.otherParams); } return parameters; } public override void Validate() { RequestValidator.ValidateRequired("chatid", this.Chatid); RequestValidator.ValidateRequired("is_prohibit", this.IsProhibit); } #endregion } }