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namespace MesMessage
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{
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partial class MesMessageList
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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this.button1 = new System.Windows.Forms.Button();
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this.timer2 = new System.Windows.Forms.Timer(this.components);
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this.SuspendLayout();
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//
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// timer1
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//
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this.timer1.Enabled = true;
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this.timer1.Interval = 60000;
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this.timer1.Tick += new System.EventHandler(this.Timer1_Tick);
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(132, 82);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(123, 44);
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this.button1.TabIndex = 0;
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this.button1.Text = "安灯呼叫运行中";
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this.button1.UseVisualStyleBackColor = true;
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//
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// timer2
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//
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this.timer2.Interval = 300000;
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this.timer2.Tick += new System.EventHandler(this.Timer1_Tick);
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//
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// MesMessageList
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(424, 226);
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this.Controls.Add(this.button1);
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this.Name = "MesMessageList";
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this.Text = "Form1";
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Timer timer1;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Timer timer2;
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}
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}
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