#region MIT License
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/**
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* WebSocketService.cs
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*
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* The MIT License
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*
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* Copyright (c) 2012 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Threading;
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using WebSocketSharp.Frame;
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namespace WebSocketSharp.Server {
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public abstract class WebSocketService
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{
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#region Private Fields
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private SessionManager _sessions;
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private WebSocket _socket;
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#endregion
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#region Public Constructor
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public WebSocketService()
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{
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ID = String.Empty;
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IsBound = false;
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}
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#endregion
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#region Protected Properties
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protected NameValueCollection QueryString {
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get {
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return IsBound ? _socket.QueryString : null;
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}
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}
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protected SessionManager Sessions {
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get {
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return IsBound ? _sessions : null;
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}
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}
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#endregion
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#region Public Properties
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public string ID { get; private set; }
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public bool IsBound { get; private set; }
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#endregion
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#region Private Method
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private void defaultBind()
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{
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_socket.OnOpen += (sender, e) =>
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{
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ID = _sessions.Add(this);
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};
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_socket.OnClose += (sender, e) =>
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{
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_sessions.Remove(ID);
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};
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}
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#endregion
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#region Protected Methods
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protected virtual void OnClose(object sender, CloseEventArgs e)
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{
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}
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protected virtual void OnError(object sender, ErrorEventArgs e)
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{
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}
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protected virtual void OnMessage(object sender, MessageEventArgs e)
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{
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}
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protected virtual void OnOpen(object sender, EventArgs e)
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{
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}
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#endregion
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#region Internal Methods
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internal void SendAsync(byte[] data, Action completed)
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{
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_socket.SendAsync(data, completed);
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}
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internal void SendAsync(string data, Action completed)
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{
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_socket.SendAsync(data, completed);
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}
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#endregion
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#region Public Methods
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public void Bind(WebSocket socket, SessionManager sessions)
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{
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_socket = socket;
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_sessions = sessions;
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defaultBind();
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_socket.OnOpen += OnOpen;
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_socket.OnMessage += OnMessage;
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_socket.OnError += OnError;
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_socket.OnClose += OnClose;
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IsBound = true;
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}
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public bool Ping()
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{
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return Ping(String.Empty);
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}
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public bool Ping(string message)
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{
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return IsBound
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? _socket.Ping(message)
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: false;
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}
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public Dictionary<string, bool> PingAround()
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{
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return PingAround(String.Empty);
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}
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public Dictionary<string, bool> PingAround(string message)
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{
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return IsBound
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? _sessions.Broadping(message)
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: null;
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}
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public bool PingTo(string id)
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{
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return PingTo(id, String.Empty);
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}
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public bool PingTo(string id, string message)
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{
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if (!IsBound)
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return false;
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WebSocketService service;
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return _sessions.TryGetByID(id, out service)
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? service.Ping(message)
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: false;
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}
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public void Publish(byte[] data)
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{
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if (IsBound)
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_sessions.Broadcast(data);
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}
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public void Publish(string data)
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{
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if (IsBound)
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_sessions.Broadcast(data);
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}
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public void Send(byte[] data)
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{
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if (IsBound)
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_socket.Send(data);
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}
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public void Send(string data)
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{
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if (IsBound)
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_socket.Send(data);
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}
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public void SendTo(string id, byte[] data)
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{
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if (!IsBound)
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return;
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WebSocketService service;
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if (_sessions.TryGetByID(id, out service))
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service.Send(data);
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}
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public void SendTo(string id, string data)
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{
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if (!IsBound)
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return;
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WebSocketService service;
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if (_sessions.TryGetByID(id, out service))
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service.Send(data);
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}
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public void Start()
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{
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if (IsBound)
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_socket.Connect();
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}
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public void Stop()
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{
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if (!IsBound)
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return;
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_socket.Close();
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}
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public void Stop(CloseStatusCode code, string reason)
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{
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Stop((ushort)code, reason);
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}
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public void Stop(ushort code, string reason)
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{
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if (!IsBound)
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return;
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_socket.Close(code, reason);
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}
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#endregion
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}
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}
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