安瑞API代码,独立分出来的一套,版本比较老了
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2 天以前 7728ec834b099dbc8ab644429444208edd8407e8
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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Grpc.Core</name>
    </assembly>
    <members>
        <member name="T:Grpc.Core.CallInvocationDetails`2">
            <summary>
            Details about a client-side call to be invoked.
            </summary>
            <typeparam name="TRequest">Request message type for the call.</typeparam>
            <typeparam name="TResponse">Response message type for the call.</typeparam>
        </member>
        <member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,Grpc.Core.Method{`0,`1},Grpc.Core.CallOptions)">
            <summary>
            Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
            </summary>
            <param name="channel">Channel to use for this call.</param>
            <param name="method">Method to call.</param>
            <param name="options">Call options.</param>
        </member>
        <member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,Grpc.Core.Method{`0,`1},System.String,Grpc.Core.CallOptions)">
            <summary>
            Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
            </summary>
            <param name="channel">Channel to use for this call.</param>
            <param name="method">Method to call.</param>
            <param name="host">Host that contains the method. if <c>null</c>, default host will be used.</param>
            <param name="options">Call options.</param>
        </member>
        <member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,System.String,System.String,Grpc.Core.Marshaller{`0},Grpc.Core.Marshaller{`1},Grpc.Core.CallOptions)">
            <summary>
            Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
            </summary>
            <param name="channel">Channel to use for this call.</param>
            <param name="method">Qualified method name.</param>
            <param name="host">Host that contains the method.</param>
            <param name="requestMarshaller">Request marshaller.</param>
            <param name="responseMarshaller">Response marshaller.</param>
            <param name="options">Call options.</param>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.Channel">
            <summary>
            Get channel associated with this call.
            </summary>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.Method">
            <summary>
            Gets name of method to be called.
            </summary>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.Host">
            <summary>
            Get name of host.
            </summary>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.RequestMarshaller">
            <summary>
            Gets marshaller used to serialize requests.
            </summary>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.ResponseMarshaller">
            <summary>
            Gets marshaller used to deserialized responses.
            </summary>
        </member>
        <member name="P:Grpc.Core.CallInvocationDetails`2.Options">
            <summary>
            Gets the call options.
            </summary>
        </member>
        <member name="M:Grpc.Core.CallInvocationDetails`2.WithOptions(Grpc.Core.CallOptions)">
            <summary>
            Returns new instance of <see cref="T:Grpc.Core.CallInvocationDetails`2"/> with
            <c>Options</c> set to the value provided. Values of all other fields are preserved.
            </summary>
        </member>
        <member name="T:Grpc.Core.Calls">
            <summary>
            Helper methods for generated clients to make RPC calls.
            Most users will use this class only indirectly and will be 
            making calls using client object generated from protocol
            buffer definition files.
            </summary>
        </member>
        <member name="M:Grpc.Core.Calls.BlockingUnaryCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
            <summary>
            Invokes a simple remote call in a blocking fashion.
            </summary>
            <returns>The response.</returns>
            <param name="call">The call definition.</param>
            <param name="req">Request message.</param>
            <typeparam name="TRequest">Type of request message.</typeparam>
            <typeparam name="TResponse">The of response message.</typeparam>
        </member>
        <member name="M:Grpc.Core.Calls.AsyncUnaryCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
            <summary>
            Invokes a simple remote call asynchronously.
            </summary>
            <returns>An awaitable call object providing access to the response.</returns>
            <param name="call">The call definition.</param>
            <param name="req">Request message.</param>
            <typeparam name="TRequest">Type of request message.</typeparam>
            <typeparam name="TResponse">The of response message.</typeparam>
        </member>
        <member name="M:Grpc.Core.Calls.AsyncServerStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
            <summary>
            Invokes a server streaming call asynchronously.
            In server streaming scenario, client sends on request and server responds with a stream of responses.
            </summary>
            <returns>A call object providing access to the asynchronous response stream.</returns>
            <param name="call">The call definition.</param>
            <param name="req">Request message.</param>
            <typeparam name="TRequest">Type of request message.</typeparam>
            <typeparam name="TResponse">The of response messages.</typeparam>
        </member>
        <member name="M:Grpc.Core.Calls.AsyncClientStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1})">
            <summary>
            Invokes a client streaming call asynchronously.
            In client streaming scenario, client sends a stream of requests and server responds with a single response.
            </summary>
            <param name="call">The call definition.</param>
            <returns>An awaitable call object providing access to the response.</returns>
            <typeparam name="TRequest">Type of request messages.</typeparam>
            <typeparam name="TResponse">The of response message.</typeparam>
        </member>
        <member name="M:Grpc.Core.Calls.AsyncDuplexStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1})">
            <summary>
            Invokes a duplex streaming call asynchronously.
            In duplex streaming scenario, client sends a stream of requests and server responds with a stream of responses.
            The response stream is completely independent and both side can be sending messages at the same time.
            </summary>
            <returns>A call object providing access to the asynchronous request and response streams.</returns>
            <param name="call">The call definition.</param>
            <typeparam name="TRequest">Type of request messages.</typeparam>
            <typeparam name="TResponse">Type of responsemessages.</typeparam>
        </member>
        <member name="T:Grpc.Core.Channel">
            <summary>
            Represents a gRPC channel. Channels are an abstraction of long-lived connections to remote servers.
            More client objects can reuse the same channel. Creating a channel is an expensive operation compared to invoking
            a remote call so in general you should reuse a single channel for as many calls as possible.
            </summary>
        </member>
        <member name="M:Grpc.Core.Channel.#ctor(System.String,Grpc.Core.ChannelCredentials)">
            <summary>
            Creates a channel that connects to a specific host.
            Port will default to 80 for an unsecure channel and to 443 for a secure channel.
            </summary>
            <param name="target">Target of the channel.</param>
            <param name="credentials">Credentials to secure the channel.</param>
        </member>
        <member name="M:Grpc.Core.Channel.#ctor(System.String,Grpc.Core.ChannelCredentials,System.Collections.Generic.IEnumerable{Grpc.Core.ChannelOption})">
            <summary>
            Creates a channel that connects to a specific host.
            Port will default to 80 for an unsecure channel or to 443 for a secure channel.
            </summary>
            <param name="target">Target of the channel.</param>
            <param name="credentials">Credentials to secure the channel.</param>
            <param name="options">Channel options.</param>
        </member>
        <member name="M:Grpc.Core.Channel.#ctor(System.String,System.Int32,Grpc.Core.ChannelCredentials)">
            <summary>
            Creates a channel that connects to a specific host and port.
            </summary>
            <param name="host">The name or IP address of the host.</param>
            <param name="port">The port.</param>
            <param name="credentials">Credentials to secure the channel.</param>
        </member>
        <member name="M:Grpc.Core.Channel.#ctor(System.String,System.Int32,Grpc.Core.ChannelCredentials,System.Collections.Generic.IEnumerable{Grpc.Core.ChannelOption})">
            <summary>
            Creates a channel that connects to a specific host and port.
            </summary>
            <param name="host">The name or IP address of the host.</param>
            <param name="port">The port.</param>
            <param name="credentials">Credentials to secure the channel.</param>
            <param name="options">Channel options.</param>
        </member>
        <member name="P:Grpc.Core.Channel.State">
            <summary>
            Gets current connectivity state of this channel.
            After channel has been shutdown, <c>ChannelState.Shutdown</c> will be returned.
            </summary>
        </member>
        <member name="M:Grpc.Core.Channel.WaitForStateChangedAsync(Grpc.Core.ChannelState,System.Nullable{System.DateTime})">
            <summary>
            Returned tasks completes once channel state has become different from 
            given lastObservedState. 
            If deadline is reached or an error occurs, returned task is cancelled.
            </summary>
        </member>
        <member name="M:Grpc.Core.Channel.TryWaitForStateChangedAsync(Grpc.Core.ChannelState,System.Nullable{System.DateTime})">
            <summary>
            Returned tasks completes once channel state has become different from
            given lastObservedState (<c>true</c> is returned) or if the wait has timed out (<c>false</c> is returned).
            </summary>
        </member>
        <member name="P:Grpc.Core.Channel.ResolvedTarget">
            <summary>Resolved address of the remote endpoint in URI format.</summary>
        </member>
        <member name="P:Grpc.Core.Channel.ShutdownToken">
            <summary>
            Returns a token that gets cancelled once <c>ShutdownAsync</c> is invoked.
            </summary>
        </member>
        <member name="M:Grpc.Core.Channel.ConnectAsync(System.Nullable{System.DateTime})">
            <summary>
            Allows explicitly requesting channel to connect without starting an RPC.
            Returned task completes once state Ready was seen. If the deadline is reached,
            or channel enters the Shutdown state, the task is cancelled.
            There is no need to call this explicitly unless your use case requires that.
            Starting an RPC on a new channel will request connection implicitly.
            </summary>
            <param name="deadline">The deadline. <c>null</c> indicates no deadline.</param>
        </member>
        <member name="M:Grpc.Core.Channel.ShutdownAsyncCore">
            <summary>Provides implementation of a non-virtual public member.</summary>
        </member>
        <member name="M:Grpc.Core.Channel.CreateCallInvoker">
            <summary>
            Create a new <see cref="T:Grpc.Core.CallInvoker"/> for the channel.
            </summary>
            <returns>A new <see cref="T:Grpc.Core.CallInvoker"/>.</returns>
        </member>
        <member name="T:Grpc.Core.ChannelOption">
            <summary>
            Channel option specified when creating a channel.
            Corresponds to grpc_channel_args from grpc/grpc.h.
            Commonly used channel option names are defined in <c>ChannelOptions</c>,
            but any of the GRPC_ARG_* channel options names defined in grpc_types.h can be used.
            </summary>
        </member>
        <member name="T:Grpc.Core.ChannelOption.OptionType">
            <summary>
            Type of <c>ChannelOption</c>.
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelOption.OptionType.Integer">
            <summary>
            Channel option with integer value.
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelOption.OptionType.String">
            <summary>
            Channel option with string value.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.#ctor(System.String,System.String)">
            <summary>
            Creates a channel option with a string value.
            </summary>
            <param name="name">Name.</param>
            <param name="stringValue">String value.</param>
        </member>
        <member name="M:Grpc.Core.ChannelOption.#ctor(System.String,System.Int32)">
            <summary>
            Creates a channel option with an integer value.
            </summary>
            <param name="name">Name.</param>
            <param name="intValue">Integer value.</param>
        </member>
        <member name="P:Grpc.Core.ChannelOption.Type">
            <summary>
            Gets the type of the <c>ChannelOption</c>.
            </summary>
        </member>
        <member name="P:Grpc.Core.ChannelOption.Name">
            <summary>
            Gets the name of the <c>ChannelOption</c>.
            </summary>
        </member>
        <member name="P:Grpc.Core.ChannelOption.IntValue">
            <summary>
            Gets the integer value the <c>ChannelOption</c>.
            </summary>
        </member>
        <member name="P:Grpc.Core.ChannelOption.StringValue">
            <summary>
            Gets the string value the <c>ChannelOption</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.Equals(System.Object)">
            <summary>
            Determines whether the specified object is equal to the current object.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.Equals(Grpc.Core.ChannelOption)">
            <summary>
            Determines whether the specified object is equal to the current object.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.GetHashCode">
            <summary>
            A hash code for the current object.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.op_Equality(Grpc.Core.ChannelOption,Grpc.Core.ChannelOption)">
            <summary>
            Equality operator.
            </summary>
        </member>
        <member name="M:Grpc.Core.ChannelOption.op_Inequality(Grpc.Core.ChannelOption,Grpc.Core.ChannelOption)">
            <summary>
            Inequality operator.
            </summary>
        </member>
        <member name="T:Grpc.Core.ChannelOptions">
            <summary>
            Defines names of most commonly used channel options.
            Other supported options names can be found in grpc_types.h (GRPC_ARG_* definitions)
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.SslTargetNameOverride">
            <summary>Override SSL target check. Only to be used for testing.</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.Census">
            <summary>Enable census for tracing and stats collection</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.MaxConcurrentStreams">
            <summary>Maximum number of concurrent incoming streams to allow on a http2 connection</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.MaxReceiveMessageLength">
            <summary>Maximum message length that the channel can receive</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.MaxSendMessageLength">
            <summary>Maximum message length that the channel can send</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.MaxMessageLength">
            <summary>Obsolete, for backward compatibility only.</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.Http2InitialSequenceNumber">
            <summary>Initial sequence number for http2 transports</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.DefaultAuthority">
            <summary>Default authority for calls.</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.PrimaryUserAgentString">
            <summary>Primary user agent: goes at the start of the user-agent metadata</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.SecondaryUserAgentString">
            <summary>Secondary user agent: goes at the end of the user-agent metadata</summary>
        </member>
        <member name="F:Grpc.Core.ChannelOptions.SoReuseport">
            <summary>If non-zero, allow the use of SO_REUSEPORT for server if it's available (default 1)</summary>
        </member>
        <member name="M:Grpc.Core.ChannelOptions.CreateChannelArgs(System.Collections.Generic.ICollection{Grpc.Core.ChannelOption})">
            <summary>
            Creates native object for a collection of channel options.
            </summary>
            <returns>The native channel arguments.</returns>
        </member>
        <member name="T:Grpc.Core.ChannelState">
            <summary>
            Connectivity state of a channel.
            Based on grpc_connectivity_state from grpc/grpc.h
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelState.Idle">
            <summary>
            Channel is idle
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelState.Connecting">
            <summary>
            Channel is connecting
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelState.Ready">
            <summary>
            Channel is ready for work
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelState.TransientFailure">
            <summary>
            Channel has seen a failure but expects to recover
            </summary>
        </member>
        <member name="F:Grpc.Core.ChannelState.Shutdown">
            <summary>
            Channel has seen a failure that it cannot recover from
            </summary>
        </member>
        <member name="T:Grpc.Core.CompressionLevel">
            <summary>
            Compression level based on grpc_compression_level from grpc/compression.h
            </summary>
        </member>
        <member name="F:Grpc.Core.CompressionLevel.None">
            <summary>
            No compression.
            </summary>
        </member>
        <member name="F:Grpc.Core.CompressionLevel.Low">
            <summary>
            Low compression.
            </summary>
        </member>
        <member name="F:Grpc.Core.CompressionLevel.Medium">
            <summary>
            Medium compression.
            </summary>
        </member>
        <member name="F:Grpc.Core.CompressionLevel.High">
            <summary>
            High compression.
            </summary>
        </member>
        <member name="T:Grpc.Core.DefaultCallInvoker">
            <summary>
            Invokes client RPCs using <see cref="T:Grpc.Core.Calls"/>.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.#ctor(Grpc.Core.Channel)">
            <summary>
            Initializes a new instance of the <see cref="T:Grpc.Core.DefaultCallInvoker"/> class.
            </summary>
            <param name="channel">Channel to use.</param>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.BlockingUnaryCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
            <summary>
            Invokes a simple remote call in a blocking fashion.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.AsyncUnaryCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
            <summary>
            Invokes a simple remote call asynchronously.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.AsyncServerStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
            <summary>
            Invokes a server streaming call asynchronously.
            In server streaming scenario, client sends on request and server responds with a stream of responses.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.AsyncClientStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
            <summary>
            Invokes a client streaming call asynchronously.
            In client streaming scenario, client sends a stream of requests and server responds with a single response.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.AsyncDuplexStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
            <summary>
            Invokes a duplex streaming call asynchronously.
            In duplex streaming scenario, client sends a stream of requests and server responds with a stream of responses.
            The response stream is completely independent and both side can be sending messages at the same time.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultCallInvoker.CreateCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
            <summary>Creates call invocation details for given method.</summary>
        </member>
        <member name="T:Grpc.Core.GrpcEnvironment">
            <summary>
            Encapsulates initialization and shutdown of gRPC library.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.AddRef">
            <summary>
            Returns a reference-counted instance of initialized gRPC environment.
            Subsequent invocations return the same instance unless reference count has dropped to zero previously.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.ReleaseAsync">
            <summary>
            Decrements the reference count for currently active environment and asynchronously shuts down the gRPC environment if reference count drops to zero.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.ShutdownChannelsAsync">
            <summary>
            Requests shutdown of all channels created by the current process.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.KillServersAsync">
            <summary>
            Requests immediate shutdown of all servers created by the current process.
            </summary>
        </member>
        <member name="P:Grpc.Core.GrpcEnvironment.Logger">
            <summary>
            Gets application-wide logger used by gRPC.
            </summary>
            <value>The logger.</value>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetLogger(Grpc.Core.Logging.ILogger)">
            <summary>
            Sets the application-wide logger that should be used by gRPC.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetThreadPoolSize(System.Int32)">
            <summary>
            Sets the number of threads in the gRPC thread pool that polls for internal RPC events.
            Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
            Setting thread pool size is an advanced setting and you should only use it if you know what you are doing.
            Most users should rely on the default value provided by gRPC library.
            Note: this method is part of an experimental API that can change or be removed without any prior notice.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetCompletionQueueCount(System.Int32)">
            <summary>
            Sets the number of completion queues in the  gRPC thread pool that polls for internal RPC events.
            Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
            Setting the number of completions queues is an advanced setting and you should only use it if you know what you are doing.
            Most users should rely on the default value provided by gRPC library.
            Note: this method is part of an experimental API that can change or be removed without any prior notice.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetHandlerInlining(System.Boolean)">
            <summary>
            By default, gRPC's internal event handlers get offloaded to .NET default thread pool thread (<c>inlineHandlers=false</c>).
            Setting <c>inlineHandlers</c> to <c>true</c> will allow scheduling the event handlers directly to
            <c>GrpcThreadPool</c> internal threads. That can lead to significant performance gains in some situations,
            but requires user to never block in async code (incorrectly written code can easily lead to deadlocks).
            Inlining handlers is an advanced setting and you should only use it if you know what you are doing.
            Most users should rely on the default value provided by gRPC library.
            Note: this method is part of an experimental API that can change or be removed without any prior notice.
            Note: <c>inlineHandlers=true</c> was the default in gRPC C# v1.4.x and earlier.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetBatchContextPoolParams(System.Int32,System.Int32)">
            <summary>
            Sets the parameters for a pool that caches batch context instances. Reusing batch context instances
            instead of creating a new one for every C core operation helps reducing the GC pressure.
            Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
            This is an advanced setting and you should only use it if you know what you are doing.
            Most users should rely on the default value provided by gRPC library.
            Note: this method is part of an experimental API that can change or be removed without any prior notice.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.SetRequestCallContextPoolParams(System.Int32,System.Int32)">
            <summary>
            Sets the parameters for a pool that caches request call context instances. Reusing request call context instances
            instead of creating a new one for every requested call in C core helps reducing the GC pressure.
            Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
            This is an advanced setting and you should only use it if you know what you are doing.
            Most users should rely on the default value provided by gRPC library.
            Note: this method is part of an experimental API that can change or be removed without any prior notice.
            </summary>
        </member>
        <member name="E:Grpc.Core.GrpcEnvironment.ShuttingDown">
            <summary>
            Occurs when <c>GrpcEnvironment</c> is about the start the shutdown logic.
            If <c>GrpcEnvironment</c> is later initialized and shutdown, the event will be fired again (unless unregistered first).
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.#ctor">
            <summary>
            Creates gRPC environment.
            </summary>
        </member>
        <member name="P:Grpc.Core.GrpcEnvironment.CompletionQueues">
            <summary>
            Gets the completion queues used by this gRPC environment.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.PickCompletionQueue">
            <summary>
            Picks a completion queue in a round-robin fashion.
            Shouldn't be invoked on a per-call basis (used at per-channel basis).
            </summary>
        </member>
        <member name="P:Grpc.Core.GrpcEnvironment.DebugStats">
            <summary>
            Gets the completion queue used by this gRPC environment.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.GetCoreVersionString">
            <summary>
            Gets version of gRPC C core.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.ShutdownAsync">
            <summary>
            Shuts down this environment.
            </summary>
        </member>
        <member name="M:Grpc.Core.GrpcEnvironment.ShutdownHooks.HandleShutdown">
            <summary>
            Handler for AppDomain.DomainUnload, AppDomain.ProcessExit and AssemblyLoadContext.Unloading hooks.
            </summary>
        </member>
        <member name="T:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions">
            <summary>
            Extends the ServerServiceDefinition class to add methods used to register interceptors on the server side.
            </summary>
        </member>
        <member name="M:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.Intercept(Grpc.Core.ServerServiceDefinition,Grpc.Core.Interceptors.Interceptor)">
            <summary>
            Returns a <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance that
            intercepts incoming calls to the underlying service handler through the given interceptor.
            </summary>
            <param name="serverServiceDefinition">The <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance to register interceptors on.</param>
            <param name="interceptor">The interceptor to intercept the incoming invocations with.</param>
            <remarks>
            Multiple interceptors can be added on top of each other by calling
            "serverServiceDefinition.Intercept(a, b, c)".  The order of invocation will be "a", "b", and then "c".
            Interceptors can be later added to an existing intercepted service definition, effectively
            building a chain like "serverServiceDefinition.Intercept(c).Intercept(b).Intercept(a)".  Note that
            in this case, the last interceptor added will be the first to take control.
            </remarks>
        </member>
        <member name="M:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.Intercept(Grpc.Core.ServerServiceDefinition,Grpc.Core.Interceptors.Interceptor[])">
            <summary>
            Returns a <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance that
            intercepts incoming calls to the underlying service handler through the given interceptors.
            </summary>
            <param name="serverServiceDefinition">The <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance to register interceptors on.</param>
            <param name="interceptors">
            An array of interceptors to intercept the incoming invocations with.
            Control is passed to the interceptors in the order specified.
            </param>
            <remarks>
            Multiple interceptors can be added on top of each other by calling
            "serverServiceDefinition.Intercept(a, b, c)".  The order of invocation will be "a", "b", and then "c".
            Interceptors can be later added to an existing intercepted service definition, effectively
            building a chain like "serverServiceDefinition.Intercept(c).Intercept(b).Intercept(a)".  Note that
            in this case, the last interceptor added will be the first to take control.
            </remarks>
        </member>
        <member name="T:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.InterceptingServiceBinder">
            <summary>
            Helper for creating <c>ServerServiceDefinition</c> with intercepted handlers.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AsyncCall`2">
            <summary>
            Manages client side native call lifecycle.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.#ctor(Grpc.Core.CallInvocationDetails{`0,`1},Grpc.Core.Internal.INativeCall)">
            <summary>
            This constructor should only be used for testing.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.UnaryCall(`0)">
            <summary>
            Blocking unary request - unary response call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.UnaryCallAsync(`0)">
            <summary>
            Starts a unary request - unary response call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.ClientStreamingCallAsync">
            <summary>
            Starts a streamed request - unary response call.
            Use StartSendMessage and StartSendCloseFromClient to stream requests.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.StartServerStreamingCall(`0)">
            <summary>
            Starts a unary request - streamed response call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.StartDuplexStreamingCall">
            <summary>
            Starts a streaming request - streaming response call.
            Use StartSendMessage and StartSendCloseFromClient to stream requests.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.SendMessageAsync(`0,Grpc.Core.WriteFlags)">
            <summary>
            Sends a streaming request. Only one pending send action is allowed at any given time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.ReadMessageAsync">
            <summary>
            Receives a streaming response. Only one pending read action is allowed at any given time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.SendCloseFromClientAsync">
            <summary>
            Sends halfclose, indicating client is done with streaming requests.
            Only one pending send action is allowed at any given time.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.AsyncCall`2.StreamingResponseCallFinishedTask">
            <summary>
            Get the task that completes once if streaming response call finishes with ok status and throws RpcException with given status otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.AsyncCall`2.ResponseHeadersAsync">
            <summary>
            Get the task that completes once response headers are received.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.GetStatus">
            <summary>
            Gets the resulting status if the call has already finished.
            Throws InvalidOperationException otherwise.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.GetTrailers">
            <summary>
            Gets the trailing metadata if the call has already finished.
            Throws InvalidOperationException otherwise.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.GetWriteFlagsForCall">
            <summary>
            Gets WriteFlags set in callDetails.Options.WriteOptions
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.HandleReceivedResponseHeaders(System.Boolean,Grpc.Core.Metadata)">
            <summary>
            Handles receive status completion for calls with streaming response.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.HandleUnaryResponse(System.Boolean,Grpc.Core.Internal.ClientSideStatus,Grpc.Core.Internal.IBufferReader,Grpc.Core.Metadata)">
            <summary>
            Handler for unary response completion.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCall`2.HandleFinished(System.Boolean,Grpc.Core.Internal.ClientSideStatus)">
            <summary>
            Handles receive status completion for calls with streaming response.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AsyncCallBase`2">
            <summary>
            Base for handling both client side and server side calls.
            Manages native call lifecycle and provides convenience methods.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.Cancel">
            <summary>
            Requests cancelling the call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.CancelWithStatus(Grpc.Core.Status)">
            <summary>
            Requests cancelling the call with given status.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.SendMessageInternalAsync(`0,Grpc.Core.WriteFlags)">
            <summary>
            Initiates sending a message. Only one send operation can be active at a time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.ReadMessageInternalAsync">
            <summary>
            Initiates reading a message. Only one read operation can be active at a time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.ReleaseResourcesIfPossible">
            <summary>
            If there are no more pending actions and no new actions can be started, releases
            the underlying native resources.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.GetRpcExceptionClientOnly">
            <summary>
            Returns an exception to throw for a failed send operation.
            It is only allowed to call this method for a call that has already finished.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.CheckSendAllowedOrEarlyResult">
            <summary>
            Checks if sending is allowed and possibly returns a Task that allows short-circuiting the send
            logic by directly returning the write operation result task. Normally, null is returned.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleSendFinished(System.Boolean)">
            <summary>
            Handles send completion (including SendCloseFromClient).
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleSendStatusFromServerFinished(System.Boolean)">
            <summary>
            Handles send status from server completion.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleReadFinished(System.Boolean,Grpc.Core.Internal.IBufferReader)">
            <summary>
            Handles streaming read completion.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AsyncCallServer`2">
            <summary>
            Manages server side native call lifecycle.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.InitializeForTesting(Grpc.Core.Internal.INativeCall)">
            <summary>
            Only for testing purposes.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.ServerSideCallAsync">
            <summary>
            Starts a server side call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendMessageAsync(`1,Grpc.Core.WriteFlags)">
            <summary>
            Sends a streaming response. Only one pending send action is allowed at any given time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.ReadMessageAsync">
            <summary>
            Receives a streaming request. Only one pending read action is allowed at any given time.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendInitialMetadataAsync(Grpc.Core.Metadata)">
            <summary>
            Initiates sending a initial metadata. 
            Even though C-core allows sending metadata in parallel to sending messages, we will treat sending metadata as a send message operation
            to make things simpler.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendStatusFromServerAsync(Grpc.Core.Status,Grpc.Core.Metadata,System.Nullable{Grpc.Core.Internal.AsyncCallServer{`0,`1}.ResponseWithFlags})">
            <summary>
            Sends call result status, indicating we are done with writes.
            Sending a status different from StatusCode.OK will also implicitly cancel the call.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.AsyncCallServer`2.CancellationToken">
            <summary>
            Gets cancellation token that gets cancelled once close completion
            is received and the cancelled flag is set.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AsyncCallServer`2.HandleFinishedServerside(System.Boolean,System.Boolean)">
            <summary>
            Handles the server side close completion.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AuthContextSafeHandle">
            <summary>
            grpc_auth_context
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.AuthContextSafeHandle.ToAuthContext">
            <summary>
            Copies contents of the native auth context into a new <c>AuthContext</c> instance.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AuthContextSafeHandle.NativeAuthProperty">
            <summary>
            grpc_auth_property
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.AuthContextSafeHandle.NativeAuthPropertyIterator">
            <summary>
            grpc_auth_property_iterator
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.BatchContextSafeHandle">
            <summary>
            grpcsharp_batch_context
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CallCredentialsSafeHandle">
            <summary>
            grpc_call_credentials from <c>grpc/grpc_security.h</c>
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CallError">
            <summary>
            grpc_call_error from grpc/grpc.h
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CallErrorExtensions.CheckOk(Grpc.Core.Internal.CallError)">
            <summary>
            Checks the call API invocation's result is OK.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CallOptionsExtensions.Normalize(Grpc.Core.CallOptions)">
            <summary>
            Returns a new instance of <see cref="T:Grpc.Core.CallOptions"/> with
            all previously unset values set to their defaults and deadline and cancellation
            token propagated when appropriate.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CallSafeHandle">
            <summary>
            grpc_call from <c>grpc/grpc.h</c>
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CallSafeHandle.CreateFake(System.IntPtr,Grpc.Core.Internal.CompletionQueueSafeHandle)">
            <summary>
            Only for testing.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ChannelArgsSafeHandle">
            <summary>
            grpc_channel_args from <c>grpc/grpc.h</c>
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ChannelCredentialsSafeHandle">
            <summary>
            grpc_channel_credentials from <c>grpc/grpc_security.h</c>
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ChannelSafeHandle">
            <summary>
            grpc_channel from <c>grpc/grpc.h</c>
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ClientRequestStream`2">
            <summary>
            Writes requests asynchronously to an underlying AsyncCall object.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ClientSideStatus">
            <summary>
            Status + metadata received on client side when call finishes.
            (when receive_status_on_client operation finishes).
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ClockType">
            <summary>
            gpr_clock_type from grpc/support/time.h
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CommonPlatformDetection">
            <summary>
            This source file is shared by both Grpc.Core and Grpc.Tools to avoid duplication
            of platform detection code.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CompletionQueueEvent">
            <summary>
            grpc_event from grpc/grpc.h
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CompletionQueueEvent.CompletionType">
            <summary>
            grpc_completion_type from grpc/grpc.h
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CompletionQueueSafeHandle">
            <summary>
            grpc_completion_queue from <c>grpc/grpc.h</c>
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.CreateSync">
            <summary>
            Create a completion queue that can only be used for Pluck operations.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.CreateAsync(Grpc.Core.Internal.CompletionRegistry)">
            <summary>
            Create a completion queue that can only be used for Next operations.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.NewScope">
            <summary>
            Creates a new usage scope for this completion queue. Once successfully created,
            the completion queue won't be shutdown before scope.Dispose() is called.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.CompletionQueueSafeHandle.CompletionRegistry">
            <summary>
            Completion registry associated with this completion queue.
            Doesn't need to be set if only using Pluck() operations.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.CompletionRegistry.LastRegisteredKey">
            <summary>
            For testing purposes only. NOT threadsafe.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CompletionRegistry.IntPtrComparer">
            <summary>
            IntPtr doesn't implement <c>IEquatable{IntPtr}</c> so we need to use custom comparer to avoid boxing.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ContextPropagationFlags">
            <summary>
            Context propagation flags from grpc/grpc.h.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ContextPropagationTokenImpl">
            <summary>
            Implementation of <c>ContextPropagationToken</c> that carries
            all fields needed for context propagation by C-core based implementation of gRPC.
            Instances of <c>ContextPropagationToken</c> that are not of this
            type will be recognized as "foreign" and will be silently ignored
            (treated as if null).
            </summary>
        </member>
        <member name="F:Grpc.Core.Internal.ContextPropagationTokenImpl.DefaultCoreMask">
            <summary>
            Default propagation mask used by C core.
            </summary>
        </member>
        <member name="F:Grpc.Core.Internal.ContextPropagationTokenImpl.DefaultMask">
            <summary>
            Default propagation mask used by C# - we want to propagate deadline 
            and cancellation token by our own means, everything else will be propagated
            by C core automatically (according to <c>DefaultCoreMask</c>).
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentCall">
            <summary>
            Gets the native handle of the parent call.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentDeadline">
            <summary>
            Gets the parent call's deadline.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentCancellationToken">
            <summary>
            Gets the parent call's cancellation token.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.Options">
            <summary>
            Get the context propagation options.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.ContextPropagationTokenExtensions.AsImplOrNull(Grpc.Core.ContextPropagationToken)">
            <summary>
            Converts given <c>ContextPropagationToken</c> to <c>ContextPropagationTokenImpl</c>
            if possible or returns null.
            Being able to convert means that the context propagation token is recognized as
            "ours" (was created by this implementation).
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CoreErrorDetailException">
            <summary>
            Represents error details provides by C-core's debug_error_string
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.CStringSafeHandle">
            <summary>
            Owned char* object.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DebugStats.CheckOK">
            <summary>
            Checks the debug stats and take action for any inconsistency found.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.DefaultCallCredentialsConfigurator">
            <summary>
            Creates native call credential objects from instances of <c>CallCredentials</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.CallCredentialsExtensions.ToNativeCredentials(Grpc.Core.CallCredentials)">
            <summary>
            Creates native object for the credentials.
            </summary>
            <returns>The native credentials.</returns>
        </member>
        <member name="T:Grpc.Core.Internal.DefaultChannelCredentialsConfigurator">
            <summary>
            Creates native call credential objects from instances of <c>ChannelCredentials</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.ChannelCredentialsExtensions.ToNativeCredentials(Grpc.Core.ChannelCredentials)">
            <summary>
            Creates native object for the credentials.
            </summary>
            <returns>The native credentials.</returns>
        </member>
        <member name="T:Grpc.Core.Internal.DefaultObjectPool`1">
            <summary>
            Pool of objects that combines a shared pool and a thread local pool.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultObjectPool`1.#ctor(System.Func{`0},System.Int32,System.Int32)">
            <summary>
            Initializes a new instance of <c>DefaultObjectPool</c> with given shared capacity and thread local capacity.
            Thread local capacity should be significantly smaller than the shared capacity as we don't guarantee immediately
            disposing the objects in the thread local pool after this pool is disposed (they will eventually be garbage collected
            after the thread that owns them has finished).
            On average, the shared pool will only be accessed approx. once for every <c>threadLocalCapacity / 2</c> rent or lease
            operations.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultObjectPool`1.Lease">
            <summary>
            Leases an item from the pool or creates a new instance if the pool is empty.
            Attempts to retrieve the item from the thread local pool first.
            If the thread local pool is empty, the item is taken from the shared pool
            along with more items that are moved to the thread local pool to avoid
            prevent acquiring the lock for shared pool too often.
            The methods should not be called after the pool is disposed, but it won't
            results in an error to do so (after depleting the items potentially left
            in the thread local pool, it will continue returning new objects created by the factory).
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultObjectPool`1.Return(`0)">
            <summary>
            Returns an item to the pool.
            Attempts to add the item to the thread local pool first.
            If the thread local pool is full, item is added to a shared pool,
            along with half of the items for the thread local pool, which
            should prevent acquiring the lock for shared pool too often.
            If called after the pool is disposed, we make best effort not to
            add anything to the thread local pool and we guarantee not to add
            anything to the shared pool (items will be disposed instead).
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultSerializationContext.GetBufferWriter">
            <summary>
            Expose serializer as buffer writer
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultSerializationContext.Complete">
            <summary>
            Complete the payload written so far.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.DefaultSslRootsOverride">
            <summary>
            Overrides the content of default SSL roots.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.DefaultSslRootsOverride.Override(Grpc.Core.Internal.NativeMethods)">
            <summary>
            Overrides C core's default roots with roots.pem loaded as embedded resource.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.GrpcThreadPool">
            <summary>
            Pool of threads polling on a set of completions queues.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.GrpcThreadPool.#ctor(Grpc.Core.GrpcEnvironment,System.Int32,System.Int32,System.Boolean)">
            <summary>
            Creates a thread pool threads polling on a set of completions queues.
            </summary>
            <param name="environment">Environment.</param>
            <param name="poolSize">Pool size.</param>
            <param name="completionQueueCount">Completion queue count.</param>
            <param name="inlineHandlers">Handler inlining.</param>
        </member>
        <member name="P:Grpc.Core.Internal.GrpcThreadPool.IsAlive">
            <summary>
            Returns true if there is at least one thread pool thread that hasn't
            already stopped.
            Threads can either stop because all completion queues shut down or
            because all foreground threads have already shutdown and process is
            going to exit.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.GrpcThreadPool.RunHandlerLoop(Grpc.Core.Internal.CompletionQueueSafeHandle,Grpc.Core.Profiling.IProfiler)">
            <summary>
            Body of the polling thread.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.INativeCall">
            <summary>
            Abstraction of a native call object.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.IObjectPool`1">
            <summary>
            Pool of objects.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.IPooledObject`1">
            <summary>
            An object that can be pooled in <c>IObjectPool</c>.
            </summary>
            <typeparam name="T"></typeparam>
        </member>
        <member name="M:Grpc.Core.Internal.IPooledObject`1.SetReturnToPoolAction(System.Action{`0})">
            <summary>
            Set the action that will be invoked to return a leased object to the pool.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.IServerResponseStream">
            <summary>
            Exposes non-generic members of <c>ServerReponseStream</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.IServerResponseStream.WriteResponseHeadersAsync(Grpc.Core.Metadata)">
            <summary>
            Asynchronously sends response headers for the current call to the client. See <c>ServerCallContext.WriteResponseHeadersAsync</c> for exact semantics.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.IServerResponseStream.WriteOptions">
            <summary>
            Gets or sets the write options.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.MarshalUtils">
            <summary>
            Useful methods for native/managed marshalling.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.MarshalUtils.PtrToStringUTF8(System.IntPtr,System.Int32)">
            <summary>
            Converts <c>IntPtr</c> pointing to a UTF-8 encoded byte array to <c>string</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.MarshalUtils.GetBytesUTF8(System.String,System.Byte*,System.Int32)">
            <summary>
            UTF-8 encodes the given string into a buffer of sufficient size
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.MarshalUtils.GetMaxByteCountUTF8(System.String)">
            <summary>
            Returns the maximum number of bytes required to encode a given string.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.MarshalUtils.GetByteCountUTF8(System.String)">
            <summary>
            Returns the actual number of bytes required to encode a given string.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.MetadataArraySafeHandle">
            <summary>
            grpc_metadata_array from <c>grpc/grpc.h</c>
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.MetadataArraySafeHandle.ReadMetadataFromPtrUnsafe(System.IntPtr)">
            <summary>
            Reads metadata from pointer to grpc_metadata_array
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.MonoPInvokeCallbackAttribute">
            <summary>
            Use this attribute to mark methods that will be called back from P/Invoke calls.
            iOS (and probably other AOT platforms) needs to have delegates registered.
            Instead of depending on Xamarin.iOS for this, we can just create our own,
            the iOS runtime just checks for the type name.
            See: https://docs.microsoft.com/en-gb/xamarin/ios/internals/limitations#reverse-callbacks
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeExtension">
            <summary>
            Takes care of loading C# native extension and provides access to PInvoke calls the library exports.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.Get">
            <summary>
            Gets singleton instance of this class.
            The native extension is loaded when called for the first time.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.NativeExtension.NativeMethods">
            <summary>
            Provides access to the exported native methods.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.LoadNativeMethodsUsingExplicitLoad">
            <summary>
            Detects which configuration of native extension to load and explicitly loads the dynamic library.
            The explicit load makes sure that we can detect any loading problems early on.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.LoadNativeMethodsUsingDllImports">
            <summary>
            Loads native methods using the <c>[DllImport(LIBRARY_NAME)]</c> attributes.
            Note that this way of loading the native extension is "lazy" and doesn't
            detect any "missing library" problems until we actually try to invoke the native methods
            (which could be too late and could cause weird hangs at startup)
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.LoadNativeMethods">
            <summary>
            Loads native extension and return native methods delegates.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.LoadNativeMethodsUnity">
            <summary>
            Return native method delegates when running on Unity platform.
            Unity does not use standard NuGet packages and the native library is treated
            there as a "native plugin" which is (provided it has the right metadata)
            automatically made available to <c>[DllImport]</c> loading logic.
            WARNING: Unity support is experimental and work-in-progress. Don't expect it to work.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeExtension.LoadNativeMethodsXamarin">
            <summary>
            Return native method delegates when running on the Xamarin platform.
            On Xamarin, the standard <c>[DllImport]</c> loading logic just works
            as the native library metadata is provided by the <c>AndroidNativeLibrary</c> or
            <c>NativeReference</c> items in the Xamarin projects (injected automatically
            by the Grpc.Core.Xamarin nuget).
            WARNING: Xamarin support is experimental and work-in-progress. Don't expect it to work.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeLogRedirector">
            <summary>
            Logs from gRPC C core library can get lost if your application is not a console app.
            This class allows redirection of logs to gRPC logger.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeLogRedirector.Redirect(Grpc.Core.Internal.NativeMethods)">
            <summary>
            Redirects logs from native gRPC C core library to a general logger.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods">
            <summary>
            Provides access to all native methods provided by <c>NativeExtension</c>.
            An extra level of indirection is added to P/Invoke calls to allow intelligent loading
            of the right configuration of the native extension based on current platform, architecture etc.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.NativeMethods.Get">
            <summary>
            Gets singleton instance of this class.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.Delegates">
            <summary>
            Delegate types for all published native methods. Declared under inner class to prevent scope pollution.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromStaticLib">
            <summary>
            grpc_csharp_ext used as a static library (e.g Unity iOS).
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib">
            <summary>
            grpc_csharp_ext used as a shared library (e.g on Unity Standalone and Android).
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib_x86">
            <summary>
            grpc_csharp_ext used as a shared library (with x86 suffix)
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib_x64">
            <summary>
            grpc_csharp_ext used as a shared library (with x64 suffix)
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib_arm64">
            <summary>
            grpc_csharp_ext used as a shared library (with arm64 suffix)
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib_x86_dll">
            <summary>
            grpc_csharp_ext used as a shared library (with x86.dll suffix)
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.NativeMethods.DllImportsFromSharedLib_x64_dll">
            <summary>
            grpc_csharp_ext used as a shared library (with x64.dll suffix)
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.PlatformApis">
            <summary>
            Utility methods for detecting platform and architecture.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsUnity">
            <summary>
            true if running on Unity platform.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsUnityIOS">
            <summary>
            true if running on Unity iOS, false otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsXamarin">
            <summary>
            true if running on a Xamarin platform (either Xamarin.Android or Xamarin.iOS),
            false otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsXamarinIOS">
            <summary>
            true if running on Xamarin.iOS, false otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsXamarinAndroid">
            <summary>
            true if running on Xamarin.Android, false otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsNet5OrHigher">
            <summary>
            true if running on .NET 5+, false otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.FrameworkDescription">
            <summary>
            Contains <c>RuntimeInformation.FrameworkDescription</c> if the property is available on current TFM.
            <c>null</c> otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.ClrVersion">
            <summary>
            Contains the version of common language runtime obtained from <c>Environment.Version</c>
            if the property is available on current TFM. <c>null</c> otherwise.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.PlatformApis.IsNetCore">
            <summary>
            true if running on .NET Core (CoreCLR) or NET 5+, false otherwise.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.PlatformApis.GetUnityApplicationPlatform">
            <summary>
            Returns <c>UnityEngine.Application.platform</c> as a string.
            See https://docs.unity3d.com/ScriptReference/Application-platform.html for possible values.
            Value is obtained via reflection to avoid compile-time dependency on Unity.
            This method should only be called if <c>IsUnity</c> is <c>true</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.PlatformApis.TryGetUnityApplicationPlatform">
            <summary>
            Returns <c>UnityEngine.Application.platform</c> as a string or <c>null</c>
            if not running on Unity.
            Value is obtained via reflection to avoid compile-time dependency on Unity.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.PlatformApis.TryGetFrameworkDescription">
            <summary>
            Returns description of the framework this process is running on.
            Value is based on <c>RuntimeInformation.FrameworkDescription</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.PlatformApis.TryGetClrVersion">
            <summary>
            Returns version of the common language runtime this process is running on.
            Value is based on <c>Environment.Version</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.PlatformApis.GetGrpcCoreTargetFrameworkMoniker">
            <summary>
            Returns the TFM of the Grpc.Core assembly.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.RequestCallContextSafeHandle">
            <summary>
            grpcsharp_request_call_context
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.SafeHandleZeroIsInvalid">
            <summary>
            Safe handle to wrap native objects.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.UnimplementedMethodCallHandler.UnimplementedMethod(Grpc.Core.IAsyncStreamReader{System.Byte[]},Grpc.Core.IServerStreamWriter{System.Byte[]},Grpc.Core.ServerCallContext)">
            <summary>
            Handler used for unimplemented method.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ServerCredentialsSafeHandle">
            <summary>
            grpc_server_credentials from <c>grpc/grpc_security.h</c>
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ServerResponseStream`2">
            <summary>
            Writes responses asynchronously to an underlying AsyncCallServer object.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ServerRpcNew">
            <summary>
            Details of a newly received RPC.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ServerSafeHandle">
            <summary>
            grpc_server from grpc/grpc.h
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.ServerServiceDefinitionExtensions.GetCallHandlers(Grpc.Core.ServerServiceDefinition)">
            <summary>
            Maps methods from <c>ServerServiceDefinition</c> to server call handlers.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.ServerServiceDefinitionExtensions.DefaultServiceBinder">
            <summary>
            Helper for converting <c>ServerServiceDefinition</c> to server call handlers.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.Slice">
            <summary>
            Slice of native memory.
            Rough equivalent of grpc_slice (but doesn't support inlined slices, just a pointer to data and length)
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Slice.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:Grpc.Core.Internal.Slice"/>.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.SliceBufferSafeHandle">
            <summary>
            Represents grpc_slice_buffer with some extra utility functions to allow
            writing data to it using the <c>IBufferWriter</c> interface.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.Timespec">
            <summary>
            gpr_timespec from grpc/support/time.h
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.GetHashCode">
            <summary>
            Returns the hash code for this instance.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.ToString">
            <summary>
            Returns the full type name of this instance.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.Equals(Grpc.Core.Internal.Timespec)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.InfFuture">
            <summary>
            Timespec a long time in the future.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.InfPast">
            <summary>
            Timespec a long time in the past.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.Now">
            <summary>
            Return Timespec representing the current time.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.TimevalSeconds">
            <summary>
            Seconds since unix epoch.
            </summary>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.TimevalNanos">
            <summary>
            The nanoseconds part of timeval.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.ToClockType(Grpc.Core.Internal.ClockType)">
            <summary>
            Converts the timespec to desired clock type.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.ToDateTime">
            <summary>
            Converts Timespec to DateTime.
            Timespec needs to be of type GPRClockType.Realtime and needs to represent a legal value.
            DateTime has lower resolution (100ns), so rounding can occurs.
            Value are always rounded up to the nearest DateTime value in the future.
            
            For Timespec.InfFuture or if timespec is after the largest representable DateTime, DateTime.MaxValue is returned.
            For Timespec.InfPast or if timespec is before the lowest representable DateTime, DateTime.MinValue is returned.
            
            Unless DateTime.MaxValue or DateTime.MinValue is returned, the resulting DateTime is always in UTC
            (DateTimeKind.Utc)
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.Timespec.FromDateTime(System.DateTime)">
            <summary>
            Creates DateTime to Timespec.
            DateTime has to be in UTC (DateTimeKind.Utc) unless it's DateTime.MaxValue or DateTime.MinValue.
            For DateTime.MaxValue of date time after the largest representable Timespec, Timespec.InfFuture is returned.
            For DateTime.MinValue of date time before the lowest representable Timespec, Timespec.InfPast is returned.
            </summary>
            <returns>The date time.</returns>
            <param name="dateTime">Date time.</param>
        </member>
        <member name="P:Grpc.Core.Internal.Timespec.PreciseNow">
            <summary>
            Gets current timestamp using <c>GPRClockType.Precise</c>.
            Only available internally because core needs to be compiled with 
            GRPC_TIMERS_RDTSC support for this to use RDTSC.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.UnimplementedCallInvoker">
            <summary>
            Call invoker that throws <c>NotImplementedException</c> for all requests.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.UnmanagedLibrary">
            <summary>
            Represents a dynamically loaded unmanaged library in a (partially) platform independent manner.
            First, the native library is loaded using dlopen (on Unix systems) or using LoadLibrary (on Windows).
            dlsym or GetProcAddress are then used to obtain symbol addresses. <c>Marshal.GetDelegateForFunctionPointer</c>
            transforms the addresses into delegates to native methods.
            See http://stackoverflow.com/questions/13461989/p-invoke-to-dynamically-loaded-library-on-mono.
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.UnmanagedLibrary.LoadSymbol(System.String)">
            <summary>
            Loads symbol in a platform specific way.
            </summary>
            <param name="symbolName"></param>
            <returns></returns>
        </member>
        <member name="M:Grpc.Core.Internal.UnmanagedLibrary.PlatformSpecificLoadLibrary(System.String,System.String@)">
            <summary>
            Loads library in a platform specific way.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.UnmanagedLibrary.Mono">
            <summary>
            On Linux systems, using dlopen and dlsym results in
            DllNotFoundException("libdl.so not found") if libc6-dev
            is not installed. As a workaround, we load symbols for
            dlopen and dlsym from the current process as on Linux
            Mono sure is linked against these symbols.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.UnmanagedLibrary.CoreCLR">
            <summary>
            Similarly as for Mono on Linux, we load symbols for
            dlopen and dlsym from the "libcoreclr.so",
            to avoid the dependency on libc-dev Linux.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.UserAgentStringProvider">
            <summary>
            Helps constructing the grpc-csharp component of the user agent string.
            </summary>
        </member>
        <member name="T:Grpc.Core.Internal.WellKnownStrings">
            <summary>
            Utility type for identifying "well-known" strings (i.e. headers/keys etc that
            we expect to see frequently, and don't want to allocate lots of copies of)
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.WellKnownStrings.TryIdentify(System.IntPtr,System.Int32)">
            <summary>
            Test whether the provided byte sequence is recognized as a well-known string; if
            so, return a shared instance of that string; otherwise, return null
            </summary>
        </member>
        <member name="M:Grpc.Core.Internal.WellKnownStrings.TryIdentify(System.Byte*,System.Int32)">
            <summary>
            Test whether the provided byte sequence is recognized as a well-known string; if
            so, return a shared instance of that string; otherwise, return null
            </summary>
        </member>
        <member name="T:Grpc.Core.DefaultServerCallContext">
            <summary>
            Default implementation of <c>ServerCallContext</c>.
            </summary>
        </member>
        <member name="M:Grpc.Core.DefaultServerCallContext.#ctor(Grpc.Core.Internal.CallSafeHandle,System.String,System.String,System.DateTime,Grpc.Core.Metadata,System.Threading.CancellationToken,Grpc.Core.Internal.IServerResponseStream)">
            <summary>
            Creates a new instance of <c>ServerCallContext</c>.
            To allow reuse of ServerCallContext API by different gRPC implementations, the implementation of some members is provided externally.
            To provide state, this <c>ServerCallContext</c> instance and <c>extraData</c> will be passed to the member implementations.
            </summary>
        </member>
        <member name="T:Grpc.Core.Logging.ConsoleLogger">
            <summary>Logger that logs to System.Console.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ConsoleLogger.#ctor">
            <summary>Creates a console logger not associated to any specific type.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ConsoleLogger.#ctor(System.Type)">
            <summary>Creates a console logger that logs messsage specific for given type.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ConsoleLogger.ForType``1">
            <summary>
            Returns a logger associated with the specified type.
            </summary>
        </member>
        <member name="T:Grpc.Core.Logging.ILogger">
            <summary>For logging messages.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.ForType``1">
            <summary>Returns a logger associated with the specified type.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Debug(System.String)">
            <summary>Logs a message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Debug(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Info(System.String)">
            <summary>Logs a message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Info(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Warning(System.String)">
            <summary>Logs a message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Warning(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Warning(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Error(System.String)">
            <summary>Logs a message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Error(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.ILogger.Error(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Error.</summary>
        </member>
        <member name="T:Grpc.Core.Logging.LogLevel">
            <summary>Standard logging levels.</summary>
        </member>
        <member name="F:Grpc.Core.Logging.LogLevel.Debug">
            <summary>
            Debug severity.
            </summary>
        </member>
        <member name="F:Grpc.Core.Logging.LogLevel.Info">
            <summary>
            Info severity.
            </summary>
        </member>
        <member name="F:Grpc.Core.Logging.LogLevel.Warning">
            <summary>
            Warning severity.
            </summary>
        </member>
        <member name="F:Grpc.Core.Logging.LogLevel.Error">
            <summary>
            Error severity.
            </summary>
        </member>
        <member name="F:Grpc.Core.Logging.LogLevel.Off">
            <summary>
            Logging is off.
            </summary>
        </member>
        <member name="T:Grpc.Core.Logging.LogLevelFilterLogger">
            <summary>Logger that filters out messages below certain log level.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.#ctor(Grpc.Core.Logging.ILogger,Grpc.Core.Logging.LogLevel)">
            <summary>
            Creates and instance of <c>LogLevelFilter.</c>
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.#ctor(Grpc.Core.Logging.ILogger,Grpc.Core.Logging.LogLevel,System.Boolean)">
            <summary>
            Creates and instance of <c>LogLevelFilter.</c>
            The <c>fromEnvironmentVariable</c> parameter allows looking up "GRPC_VERBOSITY" setting provided by C-core
            and uses the same log level for C# logs. Using this setting is recommended as it can prevent unintentionally hiding
            C core logs requested by "GRPC_VERBOSITY" environment variable (which could happen if C# logger's log level was set to a more restrictive value).
            </summary>
            <param name="logger">the logger to forward filtered logs to.</param>
            <param name="defaultLogLevel">the default log level, unless overriden by env variable.</param>
            <param name="fromEnvironmentVariable">if <c>true</c>, override log level with setting from environment variable.</param>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.ForType``1">
            <summary>
            Returns a logger associated with the specified type.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Debug(System.String)">
            <summary>Logs a message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Debug(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Info(System.String)">
            <summary>Logs a message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Info(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Warning(System.String)">
            <summary>Logs a message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Warning(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Warning(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Error(System.String)">
            <summary>Logs a message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Error(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.Error(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.LogLevelFilterLogger.GetLogLevelFromEnvironment(Grpc.Core.Logging.LogLevel,System.Boolean)">
            <summary>Get log level based on a default and lookup of <c>GRPC_VERBOSITY</c> environment variable.</summary>
        </member>
        <member name="T:Grpc.Core.Logging.NullLogger">
            <summary>
            Logger which doesn't log any information anywhere.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Debug(System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Debug(System.String,System.Object[])">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Error(System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Error(System.Exception,System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Error(System.String,System.Object[])">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.ForType``1">
            <summary>
            Returns a reference to the instance on which the method is called, as
            instances aren't associated with specific types.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Info(System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Info(System.String,System.Object[])">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Warning(System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Warning(System.Exception,System.String)">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.NullLogger.Warning(System.String,System.Object[])">
            <summary>
            As with all logging calls on this logger, this method is a no-op.
            </summary>
        </member>
        <member name="T:Grpc.Core.Logging.TextWriterLogger">
            <summary>Logger that logs to an arbitrary <c>System.IO.TextWriter</c>.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.#ctor(System.IO.TextWriter)">
            <summary>
            Creates a console logger not associated to any specific type and writes to given <c>System.IO.TextWriter</c>.
            User is responsible for providing an instance of TextWriter that is thread-safe.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.#ctor(System.Func{System.IO.TextWriter})">
            <summary>
            Creates a console logger not associated to any specific type and writes to a <c>System.IO.TextWriter</c> obtained from given provider.
            User is responsible for providing an instance of TextWriter that is thread-safe.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.#ctor(System.Func{System.IO.TextWriter},System.Type)">
            <summary>Creates a console logger that logs messsage specific for given type.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.ForType``1">
            <summary>
            Returns a logger associated with the specified type.
            </summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Debug(System.String)">
            <summary>Logs a message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Debug(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Debug.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Info(System.String)">
            <summary>Logs a message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Info(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Info.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Warning(System.String)">
            <summary>Logs a message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Warning(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Warning(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Warning.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Error(System.String)">
            <summary>Logs a message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Error(System.String,System.Object[])">
            <summary>Logs a formatted message with severity Error.</summary>
        </member>
        <member name="M:Grpc.Core.Logging.TextWriterLogger.Error(System.Exception,System.String)">
            <summary>Logs a message and an associated exception with severity Error.</summary>
        </member>
        <member name="P:Grpc.Core.Logging.TextWriterLogger.AssociatedType">
            <summary>Gets the type associated with this logger.</summary>
        </member>
        <member name="T:Grpc.Core.Server">
            <summary>
            gRPC server. A single server can serve an arbitrary number of services and can listen on more than one port.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.#ctor">
            <summary>
            Creates a new server.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.#ctor(System.Collections.Generic.IEnumerable{Grpc.Core.ChannelOption})">
            <summary>
            Creates a new server.
            </summary>
            <param name="options">Channel options.</param>
        </member>
        <member name="P:Grpc.Core.Server.Services">
            <summary>
            Services that will be exported by the server once started. Register a service with this
            server by adding its definition to this collection.
            </summary>
        </member>
        <member name="P:Grpc.Core.Server.Ports">
            <summary>
            Ports on which the server will listen once started. Register a port with this
            server by adding its definition to this collection.
            </summary>
        </member>
        <member name="P:Grpc.Core.Server.ShutdownTask">
            <summary>
            To allow awaiting termination of the server.
            </summary>
        </member>
        <member name="P:Grpc.Core.Server.RequestCallTokensPerCompletionQueue">
            <summary>
            Experimental API. Might anytime change without prior notice.
            Number or calls requested via grpc_server_request_call at any given time for each completion queue.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.Start">
            <summary>
            Starts the server.
            Throws <c>IOException</c> if not all ports have been bound successfully (see <c>Ports.Add</c> method).
            Even if some of that ports haven't been bound, the server will still serve normally on all ports that have been
            bound successfully (and the user is expected to shutdown the server by invoking <c>ShutdownAsync</c> or <c>KillAsync</c>).
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ShutdownAsync">
            <summary>
            Requests server shutdown and when there are no more calls being serviced,
            cleans up used resources. The returned task finishes when shutdown procedure
            is complete.
            </summary>
            <remarks>
            It is strongly recommended to shutdown all previously created servers before exiting from the process.
            </remarks>
        </member>
        <member name="M:Grpc.Core.Server.KillAsync">
            <summary>
            Requests server shutdown while cancelling all the in-progress calls.
            The returned task finishes when shutdown procedure is complete.
            </summary>
            <remarks>
            It is strongly recommended to shutdown all previously created servers before exiting from the process.
            </remarks>
        </member>
        <member name="M:Grpc.Core.Server.ShutdownInternalAsync(System.Boolean)">
            <summary>
            Shuts down the server.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ShutdownCompleteOrEnvironmentDeadAsync">
            <summary>
            In case the environment's threadpool becomes dead, the shutdown completion will
            never be delivered, but we need to release the environment's handle anyway.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.AddServiceDefinitionInternal(Grpc.Core.ServerServiceDefinition)">
            <summary>
            Adds a service definition.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.AddPortInternal(Grpc.Core.ServerPort)">
            <summary>
            Adds a listening port.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.AllowOneRpc(Grpc.Core.Internal.CompletionQueueSafeHandle)">
            <summary>
            Allows one new RPC call to be received by server.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.CheckPortsBoundSuccessfully">
            <summary>
            Checks that all ports have been bound successfully.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.HandleCallAsync(Grpc.Core.Internal.ServerRpcNew,Grpc.Core.Internal.CompletionQueueSafeHandle,System.Action{Grpc.Core.Server,Grpc.Core.Internal.CompletionQueueSafeHandle})">
            <summary>
            Selects corresponding handler for given call and handles the call.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.HandleNewServerRpc(System.Boolean,Grpc.Core.Internal.RequestCallContextSafeHandle,Grpc.Core.Internal.CompletionQueueSafeHandle)">
            <summary>
            Handles the native callback.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.HandleServerShutdown(System.Boolean,Grpc.Core.Internal.BatchContextSafeHandle,System.Object)">
            <summary>
            Handles native callback.
            </summary>
        </member>
        <member name="T:Grpc.Core.Server.ServiceDefinitionCollection">
            <summary>
            Collection of service definitions.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ServiceDefinitionCollection.Add(Grpc.Core.ServerServiceDefinition)">
            <summary>
            Adds a service definition to the server. This is how you register
            handlers for a service with the server. Only call this before Start().
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ServiceDefinitionCollection.GetEnumerator">
            <summary>
            Gets enumerator for this collection.
            </summary>
        </member>
        <member name="T:Grpc.Core.Server.ServerPortCollection">
            <summary>
            Collection of server ports.
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ServerPortCollection.Add(Grpc.Core.ServerPort)">
            <summary>
            Adds a new port on which server should listen.
            Only call this before Start().
            <returns>The port on which server will be listening. Return value of zero means that binding the port has failed.</returns>
            </summary>
        </member>
        <member name="M:Grpc.Core.Server.ServerPortCollection.Add(System.String,System.Int32,Grpc.Core.ServerCredentials)">
            <summary>
            Adds a new port on which server should listen.
            <returns>The port on which server will be listening. Return value of zero means that binding the port has failed.</returns>
            </summary>
            <param name="host">the host</param>
            <param name="port">the port. If zero, an unused port is chosen automatically.</param>
            <param name="credentials">credentials to use to secure this port.</param>
        </member>
        <member name="M:Grpc.Core.Server.ServerPortCollection.GetEnumerator">
            <summary>
            Gets enumerator for this collection.
            </summary>
        </member>
        <member name="T:Grpc.Core.ServerCredentials">
            <summary>
            Server side credentials.
            </summary>
        </member>
        <member name="P:Grpc.Core.ServerCredentials.Insecure">
            <summary>
            Returns instance of credential that provides no security and 
            will result in creating an unsecure server port with no encryption whatsoever.
            </summary>
        </member>
        <member name="M:Grpc.Core.ServerCredentials.ToNativeCredentials">
            <summary>
            Creates native object for the credentials.
            </summary>
            <returns>The native credentials.</returns>
        </member>
        <member name="T:Grpc.Core.SslClientCertificateRequestType">
            <summary>
            Modes of requesting client's SSL certificate by the server.
            Corresponds to <c>grpc_ssl_client_certificate_request_type</c>.
            </summary>
        </member>
        <member name="F:Grpc.Core.SslClientCertificateRequestType.DontRequest">
            <summary>
            Server does not request client certificate.
            The certificate presented by the client is not checked by the server at
            all. (A client may present a self signed or signed certificate or not
            present a certificate at all and any of those option would be accepted)
            </summary>
        </member>
        <member name="F:Grpc.Core.SslClientCertificateRequestType.RequestButDontVerify">
             <summary>
             Server requests client certificate but does not enforce that the client
             presents a certificate.
             If the client presents a certificate, the client authentication is left to
             the application (the necessary metadata will be available to the
             application via authentication context properties, see grpc_auth_context).
             The client's key certificate pair must be valid for the SSL connection to
             be established.
            </summary>
        </member>
        <member name="F:Grpc.Core.SslClientCertificateRequestType.RequestAndVerify">
            <summary>
            Server requests client certificate but does not enforce that the client
            presents a certificate.
            If the client presents a certificate, the client authentication is done by
            the gRPC framework. (For a successful connection the client needs to either
            present a certificate that can be verified against the root certificate
            configured by the server or not present a certificate at all)
            The client's key certificate pair must be valid for the SSL connection to
            be established.
            </summary>
        </member>
        <member name="F:Grpc.Core.SslClientCertificateRequestType.RequestAndRequireButDontVerify">
             <summary>
             Server requests client certificate and enforces that the client presents a
             certificate.
             If the client presents a certificate, the client authentication is left to
             the application (the necessary metadata will be available to the
             application via authentication context properties, see grpc_auth_context).
             The client's key certificate pair must be valid for the SSL connection to
             be established.
            </summary>
        </member>
        <member name="F:Grpc.Core.SslClientCertificateRequestType.RequestAndRequireAndVerify">
            <summary>
            Server requests client certificate and enforces that the client presents a
            certificate.
            The certificate presented by the client is verified by the gRPC framework.
            (For a successful connection the client needs to present a certificate that
            can be verified against the root certificate configured by the server)
            The client's key certificate pair must be valid for the SSL connection to
            be established.
            </summary>
        </member>
        <member name="T:Grpc.Core.SslServerCredentials">
            <summary>
            Server-side SSL credentials.
            </summary>
        </member>
        <member name="M:Grpc.Core.SslServerCredentials.#ctor(System.Collections.Generic.IEnumerable{Grpc.Core.KeyCertificatePair},System.String,System.Boolean)">
            <summary>
            Creates server-side SSL credentials.
            </summary>
            <param name="keyCertificatePairs">Key-certificates to use.</param>
            <param name="rootCertificates">PEM encoded client root certificates used to authenticate client.</param>
            <param name="forceClientAuth">Deprecated, use clientCertificateRequest overload instead.</param>
        </member>
        <member name="M:Grpc.Core.SslServerCredentials.#ctor(System.Collections.Generic.IEnumerable{Grpc.Core.KeyCertificatePair},System.String,Grpc.Core.SslClientCertificateRequestType)">
            <summary>
            Creates server-side SSL credentials.
            </summary>
            <param name="keyCertificatePairs">Key-certificates to use.</param>
            <param name="rootCertificates">PEM encoded client root certificates used to authenticate client.</param>
            <param name="clientCertificateRequest">Options for requesting and verifying client certificate.</param>
        </member>
        <member name="M:Grpc.Core.SslServerCredentials.#ctor(System.Collections.Generic.IEnumerable{Grpc.Core.KeyCertificatePair})">
            <summary>
            Creates server-side SSL credentials.
            This constructor should be used if you do not wish to authenticate the client.
            (client certificate won't be requested and checked by the server at all).
            </summary>
            <param name="keyCertificatePairs">Key-certificates to use.</param>
        </member>
        <member name="P:Grpc.Core.SslServerCredentials.KeyCertificatePairs">
            <summary>
            Key-certificate pairs.
            </summary>
        </member>
        <member name="P:Grpc.Core.SslServerCredentials.RootCertificates">
            <summary>
            PEM encoded client root certificates.
            </summary>
        </member>
        <member name="P:Grpc.Core.SslServerCredentials.ForceClientAuthentication">
            <summary>
            Deprecated. If true, the authenticity of client check will be enforced.
            </summary>
        </member>
        <member name="P:Grpc.Core.SslServerCredentials.ClientCertificateRequest">
            <summary>
            Mode of requesting certificate from client by the server.
            </summary>
        </member>
        <member name="T:Grpc.Core.ServerPort">
            <summary>
            A port exposed by a server.
            </summary>
        </member>
        <member name="F:Grpc.Core.ServerPort.PickUnused">
            <summary>
            Pass this value as port to have the server choose an unused listening port for you.
            Ports added to a server will contain the bound port in their <see cref="P:Grpc.Core.ServerPort.BoundPort"/> property.
            </summary>
        </member>
        <member name="M:Grpc.Core.ServerPort.#ctor(System.String,System.Int32,Grpc.Core.ServerCredentials)">
            <summary>
            Creates a new port on which server should listen.
            </summary>
            <returns>The port on which server will be listening.</returns>
            <param name="host">the host</param>
            <param name="port">the port. If zero, an unused port is chosen automatically.</param>
            <param name="credentials">credentials to use to secure this port.</param>
        </member>
        <member name="M:Grpc.Core.ServerPort.#ctor(Grpc.Core.ServerPort,System.Int32)">
            <summary>
            Creates a port from an existing <c>ServerPort</c> instance and boundPort value.
            </summary>
        </member>
        <member name="P:Grpc.Core.ServerPort.Host">
            <value>The host.</value>
        </member>
        <member name="P:Grpc.Core.ServerPort.Port">
            <value>The port.</value>
        </member>
        <member name="P:Grpc.Core.ServerPort.Credentials">
            <value>The server credentials.</value>
        </member>
        <member name="P:Grpc.Core.ServerPort.BoundPort">
            <value>
            The port actually bound by the server. This is useful if you let server
            pick port automatically. <see cref="F:Grpc.Core.ServerPort.PickUnused"/>
            </value>
        </member>
        <member name="T:Grpc.Core.Utils.AsyncStreamExtensions">
            <summary>
            Extension methods that simplify work with gRPC streaming calls.
            </summary>
        </member>
        <member name="M:Grpc.Core.Utils.AsyncStreamExtensions.ForEachAsync``1(Grpc.Core.IAsyncStreamReader{``0},System.Func{``0,System.Threading.Tasks.Task})">
            <summary>
            Reads the entire stream and executes an async action for each element.
            </summary>
        </member>
        <member name="M:Grpc.Core.Utils.AsyncStreamExtensions.ToListAsync``1(Grpc.Core.IAsyncStreamReader{``0})">
            <summary>
            Reads the entire stream and creates a list containing all the elements read.
            </summary>
        </member>
        <member name="M:Grpc.Core.Utils.AsyncStreamExtensions.WriteAllAsync``1(Grpc.Core.IClientStreamWriter{``0},System.Collections.Generic.IEnumerable{``0},System.Boolean)">
            <summary>
            Writes all elements from given enumerable to the stream.
            Completes the stream afterwards unless close = false.
            </summary>
        </member>
        <member name="M:Grpc.Core.Utils.AsyncStreamExtensions.WriteAllAsync``1(Grpc.Core.IServerStreamWriter{``0},System.Collections.Generic.IEnumerable{``0})">
            <summary>
            Writes all elements from given enumerable to the stream.
            </summary>
        </member>
        <member name="T:Grpc.Core.Utils.BenchmarkUtil">
            <summary>
            Utility methods to run microbenchmarks.
            </summary>
        </member>
        <member name="M:Grpc.Core.Utils.BenchmarkUtil.RunBenchmark(System.Int32,System.Int32,System.Action)">
            <summary>
            Runs a simple benchmark preceded by warmup phase.
            </summary>
        </member>
        <member name="T:Grpc.Core.Utils.TaskUtils">
            <summary>
            Utility methods for task parallel library.
            </summary>
        </member>
        <member name="P:Grpc.Core.Utils.TaskUtils.CompletedTask">
            <summary>
            Framework independent equivalent of <c>Task.CompletedTask</c>.
            </summary>
        </member>
    </members>
</doc>